Personal details

Anton P. - Remote game developer

Anton P.

Based in: 🇲🇩 Moldova
Timezone: Bucharest (UTC+3)

Summary

Experienced Unity and Unreal Engine Software Engineer with a Master's degree in IT from Moldova State University. Proficient in Java, C#, C++, Python, and JS with over 8 years of overall software development experience. Skilled in building assets, plugins, and simulators for AR/VR, games, and training purposes. Languages: English, Russian, Romanian, Ukrainian

Work Experience

Senior Software Engineer
WE AS WEB | May 2023 - Present
C#
OpenGL
Unreal Engine
Unreal Engine 5

● Participated in integration of C++ native code

● Participated in Autofocus implementation

Projects: LeiaInc asset, https://www.leiainc.com/developer-resources, https://www.unrealengine.com/marketplace/en-US/product/leia-plugin

Technologies: Java, C#, C++, Unity, Unreal Engine Unity assets: ShaderLab, Unity UI, Unity Asset Store, Unity Timeline, Cinemachine, Unity Lighting, NavMesh, DirectX 11/12, OpenGL, Vulkan Results: ● Moved application building to CircleCI and Github actions

Software Engineer
LeiaInc | Nov 2021 - Feb 2023
Android
Java
C#
C++
Visual Studio
Android Studio
Unreal Engine
Unreal Engine 4
Unreal Engine 5
Unity
  • Was a part of RND team that had to implement some functionalities and build packages
  • Developed and maintained plugins for Android devices
  • Moved application building process to CircleCI and Github actions that reduced the build creation time
  • Participated in integration of C++ native code that allowesd creating functionalities for native android, Unity and UE4/5 assets in the same place and time
  • Participated in Autofocus implementation and alfa blending for LumePad devices

Education

Moldova Sate University
Master's degreeComputer Software Engineering
Sep 2014 - Jan 2016