Experienced Unity and Unreal Engine Software Engineer with a Master's degree in IT from Moldova State University. Proficient in Java, C#, C++, Python, and JS with over 8 years of overall software development experience. Skilled in building assets, plugins, and simulators for AR/VR, games, and training purposes. Languages: English, Russian, Romanian, Ukrainian
● Participated in integration of C++ native code
● Participated in Autofocus implementation
Projects: LeiaInc asset, https://www.leiainc.com/developer-resources, https://www.unrealengine.com/marketplace/en-US/product/leia-plugin
Technologies: Java, C#, C++, Unity, Unreal Engine Unity assets: ShaderLab, Unity UI, Unity Asset Store, Unity Timeline, Cinemachine, Unity Lighting, NavMesh, DirectX 11/12, OpenGL, Vulkan Results: ● Moved application building to CircleCI and Github actions