As a Game Developer with several years of experience in the industry, I have dedicated my career to crafting immersive and engaging gameplay experiences. My background in computer science and a lifelong love for gaming have converged to fuel my expertise in both technical development and creative design.
I excel in creating rich, interactive worlds. My proficiency in a range of programming languages, coupled with a deep understanding of game mechanics, allows me to bring even the most ambitious projects to life. I have experience with c++ programming, visual scripting, animation, gameplay programming, UI development, AI programming, network programming, optimization, game design, and level design.
In my current role, I've successfully led a team to develop a VR action game that has been top-selling in the Meta Store since its release. I am deeply involved in every facet of game development, from initial concept to final release, ensuring that each game not only entertains but also creates a lasting impact.
I am committed to lifelong learning and regularly experiment with new technologies and try out new ideas in my free time.
I participated in the development of several shipped games:
Zero Caliber 2 (https://tinyurl.com/4zvnv3td)
Zero Caliber: Reloaded (https://tinyurl.com/25c7yxpa)
Zero Caliber VR (https://tinyurl.com/4yv7jahn)
A-Tech Cybernetic VR (https://tinyurl.com/yeyxhx22)
Ashen Arrows (https://tinyurl.com/mwrn2636)
Uprising (https://tinyurl.com/2x9xa3s7)
YawVR Turret Shooter