Senior Software Engineer
King | May 2023 - Dec 2023
C++
Xcode
GUI
Responsive Design
macOS Development
Mobile game
- Worked on contract within the Monetisation & Economy team for Candy Crush Soda Saga
- Worked entirely with C++ and King's in-house tech to develop new game features both independently and as part of small cross-functional teams.
- Largest single project was a complete revamp of the in-game shop over 3-4 months
Software Engineer
Graphcore | Feb 2018 - Jan 2023
- Member of the team responsible for the Poplar compiler/runtime, and PopLibs libraries. Responsibilities include: bugfixing, implementing new features, functional & performance testing, runtime performance optimisations for IPU, compile-time optimisations for Poplar compiler and PopLibs APIs on the host.
- Technical leadership & consulting for Poplar & PopLibs.
- Working as part of a team responsible for design, planning, and implementation for an unannounced internal software project making heavy use of MLIR tooling.