I've developed games in Unity for 6 years. I rock-climb in my spare time. I currently run a small indie game studio, check out the website for details!
Warpaint
I founded a VR indie game development company. I developed and launched Warpaint, my first Unity game. A half dozen contractors worked under my instruction. Together, we built a turn based strategy for the HTC Vive and Oculus. I am the sole programmer on the project.
Space Viking Raiders
I led a team for over a year on our video game Space Viking Raiders. The team was composed of 2D and 3D artists, sound engineers, musicians, a writer-producer, and voice actors.
I'm the sole designer and engineer of the video game, as well as a contributor to the artwork.
Technically, the project was very challenging. I pushed Unity to its limits in maximizing the number of physically-simulated, artificially-intelligent enemy units. This challenge was doubled with the inclusion of 4 player online multiplayer, supporting latency of over 300ms.
Technologies Involved: C#, Unity, Unet, JSON, AI, Multiplayer Networking.
RUST MODS
I've been developing mods for Rust for many years, working with Unity and C#. These mods are very popular, we serve over 50,000 unique players per month. I continue to upgrade and maintain these services.
FRAG MOD
Three teams of 8 fight for control of the battlefield. It's an hour-long arms race, players start with pistols and progress to state-of-the-art military hardware. Dominate the playfield with special vehicles like attack-helicopters and technicals!
ESCAPE FROM RUST
Extract with your loot or die trying! EFR brings all of the intensity with none of the down time.
Fingerworks Telestrator is used in most live broadcast sports from the CBS Superbowl coverage to SN Curling. This software allows analysts to draw lines and circles around and under players in real time. My responsibilities as a software developer are to update the user interface, build new tools, implement networking solutions, and to design user interaction workflow. I work in C# using Unity.