Personal details

Oskar S. - Remote front-end developer

Oskar S.

Timezone: Warsaw (UTC+2)

Summary

Creative front-end developer with 10 years of experience specialised in delivering modern cross-platform applications optimised for mobile and web. Extensive experience in remote-first work in distributed teams. Striving for effective communication and pragmatic, "can-do" attitude.

In my recent work I'm responsible for developing Vue.js based checkout application. I was involved in several initiatives so far: incorporating a new design system based on Tailwind, covering the app with full e2e tests suite based on Cypress, refactoring the application in order to support multiple parallel A/B tests running at all times, building new components to be A/B tested.

Previously I was a lead developer on a number of projects:

  • launching micro-frontend components to extend client's e-commerce platform with complex step-by-step funnels to achieve more streamlined checkout experience, built with Vue.js
  • maintaining and extending Angular SPA that accesses client's CRM through custom Express.js REST Proxy API. Highlight: by implementing Firebase phone authentication we grew the active user base by 250% and made the new auth method the go-to one for 46% of new users.
  • building CI/CD pipelines for majority of the projects - reduced errors in deployment process and ensured smooth delivery
  • building Alexa skill with custom visual layer (Node.js, Jovo SDK)
  • internal tools: QA automation to verify dynamic A/B test experiments (Cypress.io + Vue.js), dashboard extending Asana's cross-project metrics tracking and enabling data visualisation (Vue.js)

Work Experience

Unity3D Developer
Adacio | Oct 2015 - Present
I'm working on bringing Latice board game (www.latice.com) to mobile and web.
Gameplay Programmer
Scarlet City Studios | Jan 2016 - Jan 2017
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included features development (Unity3D) and maintaining custom installer - launcher - autoupdater (.NET, Go) for the main game.

Personal Projects

The AetherlightIconOpenNewWindows
2016
Game
I was part of the team working on online adventure game The Aetherlight (http://theaetherlight.com). My main responsibilities included features development (Unity3D) and maintaining custom installer - launcher - autoupdater (.NET, Go) for the main game.
2013
Game
Desktop Applications
Mobile App Development
I was involved in mobile games development and design (iOS and Android) using Unity3D. On a side: PC/Mac game development. Our games are interconnected activities, allowing multiplayer scenarios and maintaining a global avatar. I was a part of the team that shipped following titles: Pora Ora: Leapfrog (App Store: http://itunes.apple.com/app/id944208236) Pora Ora: Spellfire (App Store: http://itunes.apple.com/app/id1014965813) Pora Pal HQ (http://poraora.com/games) The Green Hipster Hotel (App Store: http://itunes.apple.com/app/id1017669349)