Experienced Senior Engineer
N3N | Feb 2019 - Present
C++
OpenGL
Boost
FFmpeg
Directx
SDL2
Live555
Ppapi
Imsp
Developed media streaming server, and video library which support inter-media destination synchronization between clients based on the packet lost information, time synchronization and latency
◦ Developed optimized video rendering solution with DirectX 11 for multi-monitor video wall environments based on NVIDIA NVS/Quandro Graphic cards
◦ Improved development process of video libraries, streaming server by using Conan package manager with Jenkins Pipeline
◦ Added static code analysis, code coverage reports, Google Tests, Deployment tests and build recipes to Jenkins pipeline in the development stage in order to improve team collaboration and development
process
Software Development Engineer
N3N | Feb 2016 - Feb 2019
C#
C++
WPF (Windows Presentation Foundation)
OpenGL
Boost
FFmpeg
Directx
Ppapi
Developed video streaming solutions including video libraries, web video player, media streaming server and recording server. I have developed my understanding of video codecs (H.264, H.265, MPEG-4 and VP8 / VP9), streaming protocols and video streaming technologies (RTSP/RTP, IMSP, WebRTC, MPEG-DASH)