I am a software engineer with 4 years of working experience. Skills: • C# | .NET | Python | JavaScript | TypeScript | Golang | PostgresQL | MongoDB | Node | Express | React | Vue | Redux | Nuxtjs | NoSQL | Git • AWS | Cloud Computing | CI/CD | Jest | Cypress | Unit Testing | Terraform | OOP | Flutter | Docker | Machine Learning| HTML • Microservices | Distributed Systems | Frontend | Backend | Mobile | Full-Stack | English, French | CSS | TailwindCSS
I have a fair understanding of Facebook Instant Games, primarily through side projects and learning experiences. While I haven't worked on Instant Games in a production environment, I have explored their development and mechanics extensively. Additionally, I have experience in AR technology, which compliments my skills in interactive and immersive media.
• Led the design and development of enterprise-level web applications, leveraging cutting-edge technologies such as Next.js, Javascript, React, Vuejs, Chakra UI, Tailwind CSS, Golang, Node.js, Typescript and Nest.js. • Provided strong leadership, guiding and mentoring a high-performing development team to successfully execute projects, fostering collaboration and professional growth. • Designed and implemented scalable Microservice Architecture APIs and background workers using Node.js, Nest.js, Golang and MongoDB, integrated with various services on Google Cloud. These APIs efficiently manage hundreds of requests on a daily basis. • Implemented a robust Continuous Integration/Deployment pipeline, including pull requests, code reviews, load/stress testing, and unit/integration/e2e testing. This ensured a streamlined development process, resulting in reliable and stable software releases.