Personal details

Nicolas V. - Remote full-stack developer

Nicolas V.

Senior Software Engineer
Based in: 🇦🇷 Argentina
Timezone: Buenos Aires (UTC-3)

Summary

I am a programmer who has worked in many different industries. I have worked using C++ more than 10 years in different areas. I have mainly worked with game programming but I have also worked in robotics using ROS and also in a payment gateway system recently using plain Ansi C as well.

Work Experience

Senior Software Engineer
Electric Square | Aug 2023 - Present
C++
Unreal Engine 5

Worked in a PC game featuring animations with lip synching in Unreal Engine 5.

- Collaborating with the development team to integrate captivating visual effects, such as Parallax Scrolling, into the video game using Unreal Engine and C++.

- Enhancing the realism and immersion of character interactions by implementing and refining advanced lip-synching algorithms within the game engine.

- Working closely with artists, designers, and other developers to ensure seamless integration of visual effects, fostering a cohesive and immersive gaming experience.

- Identifying and resolving technical issues related to visual effects, employing strong problem-solving skills and conducting thorough debugging processes to maintain the game's high-quality standards.

Server Programmer
Game Taco | Nov 2021 - Dec 2022
Python
Java
Unity
AWS (Amazon Web Services)

I was in charge of server programming and its integration with the games that were developed.

- Engineered a robust server-client framework, ensuring the secure transmission of encrypted data, enhancing the overall security posture of the system.

- Designed the development and implementation of automation tools for the web system database, streamlining data management processes and improving overall system efficiency.

- Led the preprocessing efforts for game data, employing optimization techniques to enhance system performance, resulting in smoother gameplay experiences for end-users.

- Collaborated on various projects aimed at improving features and performance in both web and mobile client games, actively participating in the enhancement of user experience and gameplay mechanics.

- Actively engaged in identifying and implementing improvements across the system, demonstrating a commitment to ongoing enhancement and innovation to meet evolving industry standards and user expectations.

Education

UBA
Bachelor's degree・Computer Science
Feb 2002 - Dec 2012