Experienced Senior Software Engineer with expertise in C++, C#, Lua, and Python. Skilled in developing and maintaining software tools for game development using Cocos2D, Unity3D and .NET.
Proficient in setting up and running continuous integration/delivery systems using Jenkins.
Strong knowledge of build pipelines, automation, and testing. Excellent problem-solving and collaboration skills. Fluent in English, Spanish and Portuguese
Currently working in the core tech team for porting to Unity the Football Manager game
Placed in the tech team and FTUE team of Crash Bandicoot: On the Run! and afterwards the studio's Unity Shared Tech (tools) team. Responsible for Device Farm and Automation based tools. Maintaining and developing the tools used by the Gameteams.