Personal details

Miguel L. - Remote game developer

Miguel L.

Based in: 🇵🇹 Portugal
Timezone: Lisbon (UTC+1)

Summary

Experienced Senior Software Engineer with expertise in C++, C#, Lua, and Python. Skilled in developing and maintaining software tools for game development using Cocos2D, Unity3D and .NET.

Proficient in setting up and running continuous integration/delivery systems using Jenkins.

Strong knowledge of build pipelines, automation, and testing. Excellent problem-solving and collaboration skills. Fluent in English, Spanish and Portuguese

Work Experience

Senior Tools Programmer
Sports Interactive (SI) | Aug 2022 - Present
C#
Unity

Currently working in the core tech team for porting to Unity the Football Manager game

Senior Software Engineer
King | Jan 2021 - Aug 2022
C#
.NET
Unity

Placed in the tech team and FTUE team of Crash Bandicoot: On the Run! and afterwards the studio's Unity Shared Tech (tools) team. Responsible for Device Farm and Automation based tools. Maintaining and developing the tools used by the Gameteams.

Education

Universidade do Minho
Master's degree・Nanotechnology
Sep 2014 - Aug 2016
Instituto Politécnico do Porto
Bachelor's degree・Biomedical Engineering
Sep 2010 - Sep 2014