Personal details

Kermit I. - Remote game developer

Kermit I.

Unity Game Engineer
Based in: 🇺🇸 United States
Timezone: Eastern Time (US & Canada) (UTC-4)

Summary

Killing bugs in code and bringing characters to life since 2014. I’m a game developer working as a software engineer, specialized in gameplay.

Connect and reach out to discuss future job opportunities, collaborations, mentorship, and entrepreneurship.

Skills: Unity, C#, C++, Lua, Python, Linear Algebra, Geometry, 3D Math, Debugging, Prototyping, Profiling

LinkedIn: https://www.linkedin.com/in/kermitcodes
Portfolio: http://www.kermitcodes.com

Work Experience

Unity Game Engineer
Pixel Vault | May 2022 - Aug 2023
C#
Git
Algorithm
Data structure
Linear Algebra
Unity
● Shipped Game (BattlePlan! on WebGL) https://twitter.com/pixelvault_/status/1689003405447139330 ● Developed rapid iterative prototypes and implemented gameplay for Web3 games in Unity and C#. ● Implemented UI/UX wireframes from Figma for core gameplay systems and game state management. ● Integrated Unity Asset Bundles and Addressables for DLC pipeline and performance optimization. ● Improved game performance and optimized code with more efficient algorithms and data structures
Unity Gameplay Engineer
Redemption Games | Jul 2021 - Mar 2022
C#
Git
Jira
Firebase
Algorithm
Google Cloud Platform
Data structure
Linear Algebra
Unity
● Shipped Game (Sweet Escapes on Android/iOS) with over 10M downloads and countless positive reviews. https://play.google.com/store/apps/details?id=com.redemptiongames.sugar ● Implemented and shipped new game systems and live service features using Unity, C#, and Git. ● Developed robust, user-friendly tools for designers that accelerated production and iteration cycles. ● Tested and fixed several bugs by tracing call stacks, breakpoints, software profiling and debugging. ● Integrated Firebase for managing in-game events, A/B Testing, and tracking key user data analytics. ● Coordinated with an Agile distributed team of artists, engineers, and QA with JIRA and remote tools.

Education

State University of New York at Fredonia
Bachelor's degreeComputer Science
Aug 2016 - May 2020

Personal Projects

Pokedex Camera - Image Classification, Computer Vision and Machine LearningIconOpenNewWindows
2019
Python
Git
OpenCV
Image Processing
GitHub
Machine Learning
Computer Vision
Programmed an image processing app in OpenCV Python and scikit-learn that identifies Pokemon in images from camera input, using feature extraction, SVM, similarity measures, and text-to-speech data.
Sweet Escapes - Mobile Game DevelopmentIconOpenNewWindows
2021
C#
Git
Jira
Firebase
Algorithm
Google Cloud Platform
Linear Algebra
Unity
Unity, Mobile iOS/Android, live-service, Match3 Puzzle game, city builder