I started coding professionally at 18 after many years writing games for 8bit and 16bit home computers in Assembler, moving quickly to C and then C++. I have worked mainly in the Games and Mobile sections of the industry. I've been responsible for titles that have sold millions of units. I am a creative technologist, often designing or being a part of the design team as well as leading teams of people at the CTO level. I am 100% self taught and can learn new languages and frameworks rapidly. I don't specialise in any one language but prefer instead to use languages, frameworks, backends and API's that are optimal for the project at the time.