Personal details

Filip B. - Remote game developer

Filip B.

Based in: 🇭🇷 Croatia
Timezone: Zagreb (UTC+2)

Summary

As of writing I have about 5 years of professional experience working as a Software Engineer on business applications and games in 2D and 3D. In addition to that I havbe worked on a lot of personal projects.

I am self-motivated, disciplined and get along with others great. I never get discouraged by challenging situations but I also don't just bang my head against the wall endlessly, I know when to ask for help.

In my spare time and for fun I pretty much just work on a side project or spend time with my family and I especially love winning against my wife in board games.

Please do note that I love to learn and whatever is needed for the job but is not currently in my toolset I will gladly learn and apply in record time!

Work Experience

Senior Game Tools developer
Toon Boom Animation | Aug 2023 - Present
Godot Engine

I mainly work on developing a new plugin as well as maintain an old one in Godot 4. Plugins are used as an addition to the software product company is developing that incorporates Godot engine into it's use case.

Senior Gameplay Engineer
Realm | Aug 2021 - Jul 2023
Python
Android
GitHub
Lua
Web3
Godot Engine

Worked as a gameplay engineer in godot engine on a 3D cross-platform live-service game utilizing blockchain technology. I covered wide arrange of tasks from maintaining current features, adding character animations, implementing UI to implementing full on gamemodes and worked closely with the game lead.

Couple of the things I worked on and would like to highlight:

-implemented alone and helped to design the racing system for the game which included car racing, obstacle racing and hoverboard racing

-implemented alone an automated benchmarking system which would by running a single python script, export the application for mobile, upload it to browserstack, run it on assigned devices and write the data to google sheets for review

-implemented a lot of visual effects using shaders

-implemented WWise audio

Education

Algebra University College
Bachelor's degree・Computer Science
Sep 2017 - Jun 2020

Personal Projects

OICAR
2020
C#
SQL
MySQL
RESTful API
Along with two colleagues I worked on a project for renting out your personal vehicle to other people or to rent someone elses vehicle. Even though this was our project as a part of a class, we were later selected to participate in the Algebra Startup Incubator where we developed the project further. My responsibilities included creating and managing the database in microsoft sql server management studio and creating and managing REST API using C# and Visual Studio
Remote Trainer
2020
C#
MySQL
Visual Studio
Android Studio
RESTful API
For my final thesis I created an application called remote trainer for communicating and handling training sessions remotly between ntrainers and clients. I created the frontend in Android Studio using Java. Rest Api in C# and Visual Studio. Database in microsoft sql server management studio

Certifications & Awards

MTA: Introduction to Programming Using JavaScript
Microsoft | Mar 2019
MTA: Introduction to Programming Using Python
Microsoft | Mar 2019