Lead programmer with a record or making scalable, flexible and testable code while taking into account both internal and external requirements for both public and B2B applications. Experienced in redesign existing systems to improve performance and efficiency while reducing costs and future proofing. Creator of innovative solutions turned into patents for both applications and videogames. Sole developer of indie games taking new concept and ideas and put them together in a product for both computer, console and mobile markets. Guide and mentor to other developers in teams to learn the ropes and get the skills to contribute in a short time.
One of the lead programmers in features for the AR platform that allows users to interact with objects and people nearby of far away. Using a combination with Unity Engine, AR, fast communications and IoT to merge the worlds for both end user and enterprise applications.
Lead front end Software Engineer in charge of the development of the 3D business
client application using the Unity Game Engine with C# and the .Net Framework for
the digital twin platform. Visualizing consolidated data from multiple sources and
helping customers make decisions