Personal details

Cameron M. - Remote game developer

Cameron M.

Based in: 🇺🇸 United States
Timezone: Mountain Time (US & Canada) (UTC-7)

About

Software Engineer with 8+ years of experience specializing in Unreal Engine development utilizing C/C++ programming language to develop advanced simulation, AR/VR, and tools for real-time graphics rendering pipelines. Proven success leading CI/CD automation, visualization, high-fidelity digital twins, interactive architecture, animation state machine and character rigging. Demonstrable strong cross-functional collaboration in an Agile/Scrum environment with consistent focus on scalable, testable code for DevOps centric teams. Well versed in most platforms such as: PC, Mac, Linux, iOS, Android, Oculus, HTC Vive, Hololens.

Work Experience

Senior Software Engineer
Nike | Jan 2025 - Present
Python
C++
Git
Tooling
Plugin
CI/CD
Unreal Engine 5

● Develop interactive 3D tools and real-time visualization systems to support digital product creation.

● Implement automation and asset management pipelines using custom C++ and Python tools.

● Managed team of 8, assisting with code best practices, code reviews, approving PR’s and branch merging

● Refactored core logic on selection subsystem to increase performance by 16x

● Designed runtime asset streaming system to support download recovery, cache persistence and async

tasking with RESTful API’s

Unreal Engine Software Engineer
Boeing | Mar 2023 - Dec 2024
Tooling
Unreal Engine
  • Developed high-fidelity digital twins for 737, 777, and T-38 flight platforms using Unreal Engine.
  • Led CI/CD pipeline development and editor tooling for automation and asset version control.
  • Integrated flight control simulation code for synchronized software/hardware validation.
  • Conducted performance profiling, reducing render and simulation latency by over 20%.
  • Created custom testing suite to accelerate QA and reduce turnaround time on build verification.

Education

University of Idaho
Bachelor's degreeVirtual Technology and Design
Jan 2001 - Present
University of Idaho
Bachelor's degreeVirtual Technology and Design
Jan 2001 - Present