Personal details

Augusto S. - Remote animation designer

Augusto S.

Based in: 🇧🇷 Brazil
Timezone: Brasilia (UTC-3)

Summary

I'm a 3D character animator with focus on bringing live and believability to my characters. Also I have experience working with motion capture data, doing cleanup, retargeting and adding animation.

Work Experience

3D Character Animator
Miagui | May 2022 - Present
Blender
Unreal Engine
Maya
3D animation

As a 3D character animator I’m responsible for creating traditional 3D animation for all variety of character as well as receiving raw motion capture data, retarget to whatever skeleton necessarie, cleaning up the data and adding animation to it when required. The tools I can use for traditional animation are Maya, Blender and Unreal Engine.

3D Generalist
Freelance | Jan 2018 - Apr 2022
Blender
Maya
3D Modeling
3D animation
3D Artist

I would use tools like blender, zbrush, substance painter to create, from concept to ready for animation rigs, Also as a 3D Generalist I would use 3ds max to do the lookdev for still images and animation alike.

Education

Uniritter
Bachelor's degree・Animation Design
Feb 2022 - Dec 2025

Personal Projects

2024
3D animation