Florencia Suarez Varady is in direct contact with the company and can answer any questions you may have. Email
About the Project:
We are embarking on an ambitious project to create a massive photorealistic dataset consisting of approximately 100,000 short image sequences (each about 100 frames). This dataset will be used to train various AI models. We aim to generate diverse and dynamic scenes across multiple environments—forests, cities, homes, industrial areas, and stylized or sci-fi settings.
What We’re Looking For:
We are seeking an expert Unreal Engine developer who specializes in scripting and automation. The ideal candidate will have a strong background in procedural content generation, camera automation, character placement, and rendering pipelines. Your primary goal will be to develop and implement systems that automate the creation and rendering of these scenes efficiently.
Key Responsibilities:
•Automation & Scripting: Develop scripts to automate the placement and animation of MetaHumans and other 3D characters.
•Automate camera setups, movements, and randomization to generate a wide variety of image sequences.
• Implement systems to randomize lighting conditions, post-processing effects, and environmental elements (e.g., night-time, rain, fog, smoke, fire).
• Procedural Content Generation: Utilize Procedural Content Generation (PCG) tools to build complex and detailed scenes quickly.
• Integrate a mix of free and paid Unreal assets to create rich environments.
• Rendering Pipeline: Configure and optimize the rendering pipeline to handle large-scale rendering tasks.
• Implement methods to output various data passes (AOVs) such as depth maps, object segmentation, motion vectors, normals, etc.
Technical Collaboration:
•Work closely with our team to solve technical challenges and improve pipeline efficiency.
• Provide input on best practices for large-scale data generation and rendering.