Personal details

Vladimir L. - Remote game developer

Vladimir L.

Based in: 🇵🇱 Poland
Timezone: Warsaw (UTC+2)

Summary

Senior Unity3d Developer specializing in game systems, game client development, applications of Unity in education and augmented reality (AR). Worked on a wide variety of projects with different genres and tech stacks: 2D, 3D, AR, VR; for PC, Android, iOS and WebGL platforms; single player and multiplayer. Result-driven with strong C# and OOP skills. Able to work both independently and as a part of a team.

Work Experience

Senior Unity Developer (part-time)
Mystery Egg Games | Jan 2019 - Present
C#
Git
Animation
GitLab
Unity

Hero.EXE is an indie game for PC and consoles inspired by classic Mega Man Battle Network games. The game got a publisher and reached its goal on Kickstarter.
- Solo-developed all the core game systems.
- Participated in design decisions.
- Formulated technical art requirements.

Senior Software Engineer (Unity)
Sumdog | Oct 2020 - Feb 2024
C#
Git
Jira
GitLab
Multiplayer
Agile
Multiplayer game
GitLab CI/CD
Photon multiplayer game
Unity

Cross-platform (WebGL, iOS, Android) application for kids to practice school subjects.
- Developed a wide variety of user engagement systems (customizable 3d avatar, shops and reward systems).
- Maintained and extended a large code base cross-platform project
- Addressed technical debt.
- Implemented multiplayer for existing games with Photon.
- Integrated and configured in-app purchases (IAP) for subscriptions.
- Supervised work of in-house and 3rd party developers working on parts of the product.
- Participated in technical interviews for new hires.

Education

Kyiv National Taras Shevchenko University
Doctor's degreeTheoretical Mechanics
Oct 2010 - Feb 2014
Kyiv National Taras Shevchenko University
Master's degreeTheoretical Mechanics
Sep 2004 - May 2010

Personal Projects

Hitstun, a multiplayer fighting card gameIconOpenNewWindows
2022
C#
Git
Animation
Multiplayer
Agile
Multiplayer game
PlayFab
Photon multiplayer game
Unity
- Solo developed this entire game - Unity UI layouts - Multiplayer with Photon PUN2
Portfolio project: Map from Slay the Spire Unity implementationIconOpenNewWindows
2019
C#
Git
GitHub
Unity
Made this portfolio project based on one of my favourite games, Slay the Spire, and shared it on GitHub. Extensible architecture of the project is based on scriptable objects and MVC pattern.