Personal details

Philip I. - Remote mobile app developer

Philip I.

Based in: 🇬🇧 United Kingdom
Timezone: Pacific Time (US & Canada) (UTC-7)

Summary

I'm a Senior Unity Developer with 15 years of experience developing mobile apps and games using Unity and C#. I developed a digital label interactive for the Getty Museum which attracted over a million views. I've also created map-based apps and tools for the culture, tourism, facility management, and real-estate industries. I'm always looking for new challenges to expand my skills.

Work Experience

Mobile Developer (freelance)
National Gallery of Art, DC | Aug 2022 - Present
C#
Git
GPS
GIS
Prismic CMS
Unity
  • Rebuilt their 3D maps to closely resemble the in-gallery printed maps
  • Replaced their Apple indoor positioning system with the new Aruba Meridian IPS.
  • Added a new curated set of audio-based tours around different locations at the gallery
  • Integrated a new search feature to help visitors find artworks by title or artist name and then locate them on the maps.
Tools and Automation Programmer
Service Channel | Sep 2020 - Present
Python
C#
WebGL
JavaScript
Mapbox
Unity
QA (Quality Assurance)

Created a set of tools for map creators to automatically create low-poly impostors from complex CAD files and simplify materials.

Created a tool for QA staff to quickly upload, configure, and test completed maps before making them live for clients including Amazon and Swarovski.

Created low-poly facility maps from CAD and BIM files for clients including Walmart, Amazon, and Gander.

Education

Fareham College
National DiplomaComputer Science
Sep 1990 - Jun 1991

Personal Projects

AI-Powered 3D Floorplan VisualizerIconOpenNewWindows
2024
C#
OpenCV
Maps
GIS
Procedural Generation
Computational Geometry
Unity
A web app that can generate a 3D visualization of a building, floor by floor, from a JSON description generated by an AI-powered floorplan digitization tool.

Certifications & Awards

Gold Award : Mobile App - Arts
MUSE | Mar 2024