Personal details

Max P. - Remote

Max P.

Timezone: Pacific Time (US & Canada) (UTC-7)

Summary

Freeform Labs developer Max is available to help you, leveraging deep experience in tutoring, and in rapidly comprehending unfamiliar code.

Every live-help session comes with a notes PDF, and every code-review comes with a screencast of my review process.

For expedited help, please describe in detail your goals, problems, progress so far, and expectations for my services. I will not reply to messages that simply say "hi sir", or "can you help?".

My specialties include: Professional coaching & interview prep, maintainable architecture, evasive bug hunting, engine modification, low-level optimization, automation, containerization, gameplay code, and porting.

Work Experience

Team Lead
Freeform Labs | Apr 2015 - Present
Android
C#
C++
Xamarin
TypeScript
Game
Kotlin
Unreal Engine 4
Lead architect and engine programmer. Built and shipped multiple products from start to finish.
Student Worker
USC School of Cinematic Arts: Creative Computing Department | Mar 2014 - May 2015
jQuery
AJAX
CakePHP
Improved department's ability to track, predict, and solve computer workstation issues by developing an original web application, which uses websockets to power a live school-wide lab status dashboard. Fixed hardware and software issues ranging from the network closet to the classroom to the theater, including for large international technology and entertainment conventions held at USC.

Personal Projects

2018
C#
C++
Game
Reactive Programming
Game Design
VR (Virtual Reality)
Unreal Engine 4
Performance Optimization
Plasticscm
Save as many creatures as you can in 10 minutes using nature powers in this VR arcade game, available at VR arcades across the country.
Game Engine [cancelled]
2017
C++
Node.js
TypeScript
Es6
JavaScript
VR (Virtual Reality)
Performance Optimization