I am a self-taught veteran web developer with more than 15 years of experience in two different countries, leading teams and projects of various sizes.
After several years of preparation, I started my own game studio, Viroid Games, in August 2020. I then launched a small puzzle-strategy game at the end of 2020 and am currently working on an ambitious farming simulation game. While doing all this, I’ve also authored a game development book for Packt Publishing.
My latest Udemy course covers creating thematic UI in Godot Engine.
I enjoy mentoring, which runs in the family since both of my parents are teachers. In 2019, I founded and still organize the Godot Toronto group on Discord.
I like reading history (mostly medieval) and science-fiction in my spare time.
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