Personal details

Kumsal O. - Remote game developer

Kumsal O.

Founder & CEO
Based in: 🇨🇦 Canada
Timezone: Eastern Time (US & Canada) (UTC-4)

Summary

I am a self-taught veteran web developer with more than 15 years of experience in two different countries, leading teams and projects of various sizes.

After several years of preparation, I started my own game studio, Viroid Games, in August 2020. I then launched a small puzzle-strategy game at the end of 2020 and am currently working on an ambitious farming simulation game. While doing all this, I’ve also authored a game development book for Packt Publishing.

My latest Udemy course covers creating thematic UI in Godot Engine.

I enjoy mentoring, which runs in the family since both of my parents are teachers. In 2019, I founded and still organize the Godot Toronto group on Discord.

I like reading history (mostly medieval) and science-fiction in my spare time.

Highlights:

  • Highly motivated and inspirational in leading and managing others.
  • Excellent bug solver and troubleshooter.
  • Extremely creative in developing workarounds.
  • Hard-working, well-organized, and detail-oriented.

Work Experience

Founder & CEO
Viroid Games | Aug 2020 - Present
Node.js
Blender
Godot Engine
Figma
After several years of preparing myself, I started my video game company in the middle of the pandemic. As part of learning the ropes, I released a small puzzle game on Steam by the end of 2020. Since then, I've been working on an ambitious farming simulation game and consulting for other video game companies. - Released Mead Crafter - Authored Game Development with Blender and Godot.
Assistant Design Director
Engage SEO | Mar 2013 - Aug 2020
HTML/CSS
Python
Jira
Firebase
JavaScript
Vue.js
When The Infinity Network was renamed Engage SEO, I took the Assistant Director role. I ran a team of 7 people that consisted of front-end developers and web designers. * Developed an email preview and testing tool that mimicked the real experience by temporarily replacing template variables with their expected values. * Created a build and minification process with Gulp that respected in-house code dependencies. * Presented new solutions for our existing problems to other department directors, so that a more solid and rapid development cycle could be established. * Decreased the number of bugs the Design Team received from 450 to 200 and then to 50 in two consecutive years. * Constantly optimized existing workflow to increase the team's efficiency and deliver better products * Taught cross skills to team members and encouraged them to tutor each other. * Maintained standards and quality by establishing an internal peer review process. * Investigated a new version control system for the team and coordinated its setup. * Conducted interviews and reviewed interview exam results to filter applicants.

Education

Galatasaray University
Bachelor's degreeComputer Science
Sep 1999 - Jun 2006

Personal Projects

2020
Regex
JavaScript
Vue.js
This tool lets you chain your regular expressions so, in each operation of replace, the output is used as new input. Also, you are able to change the order the rules are applied without restarting the operation. Visit https://github.com/kubarium/regex-train for implementation details.
Industry Giant 2 Production Cost/Profitability CalculatorIconOpenNewWindows
2017
Bootstrap
React
Redux
This application calculates productions costs and profitability of final or intermediary products based on rawingredients. The ingredients are either used directly in one of the three steps of the production line or they are used as part of another compound by-product. So, the final cost calculation combines all interim costs and compares it to the final product's sale price to give you the real profit. Visit https://github.com/kubarium/industry-giant-2 for more details.

Certifications & Awards

Gamification
University of Pennsylvania