Personal details

Gabriel C. - Remote game developer

Gabriel C.

Timezone: Central Time (US & Canada) (UTC-5)

Summary

I have a wide array of experience in the game industry. Unity experience on many studio projects including work with Augmented Reality, Machine Learning, Virtual Reality. I love to help people understand Unity from a problem-solving and creative perspective.

My experience ranges from AAA studios like EA Sports to starting my own cutting-edge Virtual Reality game studio. Not only can I help you learn programming but also the principles of creating 2D and 3D art assets.

Work Experience

Osmo
Game Lead | May 2020 - May 2021
Agile
- Manage sprints with team of 15, including external international studios. - Wrangle art assets from concept to integration with external assets. - Coordinate roadmap and risks with marketing, QA and other stakeholders. - Launch games that are played by thousands of new users every week. - Manage research team and coordinate scheduling.
Development Lead
Lucerna Studios | Jan 2017 - Feb 2020
C#
VR (Virtual Reality)
Agile
AR
- Organized sprints and long term deliverables using Scrum. - Developed and launched 3 VR and AR educational games for schools. - Created 3D assets and animations for games. - Coordinated with remote team to ship 3 games.