Lead Programmer
Dark Age Studios | Jan 2017 - Present
HTML/CSS
C#
Software Engineering
Software Development
3D Modeling
Skinning / rigging
AI (artificial intelligence)
As Lead Programmer at Caveman Games, I have worked on the following:
- Organised and effectively run a small team of programmers
- Player Character (animation programming, IK)
- All NPC's (rigging, animation programming, IK)
- Limb based damage handling
- Advanced 'player-like' AI (all aspects)
- General gameplay programming
- Contingent's Website (WordPress and then HTML, CSS, JavaScript)