I build systems that hold up under real conditions that is to say, offline, distributed, high-volume, and in production for actual users. Flutter and full-stack development are my tools, but what I'm actually offering is ownership: I take a problem, figure out the architecture, make the hard calls, and ship something that works.
What I love most about programming is that it rewards thinking clearly. The best solutions aren't the cleverest ones, they're the ones that fit the constraints, survive the edge cases, and make the next developer's life easier. I've built that across healthcare, event technology, logistics, and sales automation, from an offline-first ticket verification engine handling 100,000+ records to a distributed LAN access control system that coordinates ten devices with no internet.
I'm inspired by products that solve genuinely hard operational problems, the messy, real-world kind that don't fit neatly into existing SaaS tools. That's the space I gravitate toward, and where I do my best work.
If I had to describe myself: technically decisive, domain-agnostic, and someone who cares about architecture and maintainability as much as shipping speed. I work well from outcomes, not detailed specs. I won't need hand-holding, but I will ask the right questions.
Software Developer at PinniSOFT building PinnKET (event ticketing), Flentra (ticket verification and access control), and PinniGO (delivery service platform) across mobile, web, and backend.
Built and maintained a multi-role EHR platform serving patients, insurers, health facilities, and NGOs across mobile and web.