Personal details

Deniz O. - Remote full-stack developer

Deniz O.

Based in: šŸ‡ŗšŸ‡ø United States
Timezone: Eastern Time (US & Canada) (UTC-4)

About

I am a Senior Full Stack Developer with expertise in TypeScript/JavaScript, Node, React, and more. I have led tech stack migrations, developed countless software components, and maintained build/release infrastructure. I aspire to make society a better place using my technical skills in software development alongside my soft skills in design, UX, and team collaboration.

Work Experience

Senior Full Stack Developer (SRE)
Green Thumb Industries | Mar 2024 - Aug 2024
Microservices
Serverless
CI/CD
DevOps
AWS
  • As the Site Reliability Engineer, I analyzed the build/release pipeline and corresponding codebases to find areas to introduce process controls and efficiency improvements, enhancing the stability & timeliness of release deliveries to stakeholders.
  • Helped create, document, & maintain a stable E2E build/release process across our entire tech stack, built upon a serverless microservice architecture; I then executed build/releases as requested by Web Dev team on both a scheduled and ad hoc basis for risecannabis.com
Senior Full Stack Developer
Green Thumb Industries | May 2022 - Mar 2024
HTML/CSS
Node.js
React
JavaScript
TypoScript
GraphQL
Serverless
Apollo
Next.js
Tailwind css
Redux Toolkit

Joined the eCommerce Development team to work on building robust eCommerce solutions for the corporate cannabis space:

• Helped lead migration of a costly, less-reliable existing infrastructure to a serverless microservice paradigm, alongside a new frontend design refresh.
• Helping define engineering best practices, expand internal documentation, & establish a healthy development culture/workflow.
• Collaborating with offshore development team to plan, review, & approve implementation of frontend features, fixes, & changes to ensure engineering security & general best practices are adhered to.
• Implemented new backend integrations to drive additional revenue through existing CRM infrastructure, powered by serverless microservice implementations (see first bullet).

Projects

HOOGā„¢
Arduino
E-commerce
Web Development
Research
HOOGā„¢ is a socially responsible tech firm & specialty nursery disrupting the legalized cannabis space in New York and beyond.
Variance Creative Studios
C#
Game Design
Mobile game
Unity Engine
Designed and programmed a 3D maze-puzzle auto-runner "Sky Labyrinth"

Education

Northeastern University
Bachelor's degree惻Computer Science and Game Design
Sep 2010 - May 2015