Personal details

Adriana V. - Remote mobile app developer

Adriana V.

Timezone: Pacific Time (US & Canada) (UTC-7)

Summary

I am helping brands and companies starting VR pilot programs, building their first VR experiences and setting up their own in-house VR team.

I worked for the last 2 years for MoPub, a mobile monetisation startup acquired by Twitter, as EMEA Technical Lead.
I managed the technical implementation of projects with partners such as Ubisoft, King (Candy Crush), and the product design of our Unity SDK.

I am an self-taught Unity developer & designer.
I built one of the first AR apps in 2014 (Find.it) and a VR mobile game (MidnightSky VR) to explore the power of VR to increase empathy. I designed the official NBA AR app on iOS.

I am available today to work with you to design and develop powerful VR experiences.

Technical skills

Work Experience

Founder & CTO
Velvet Unicorn | Dec 2016 - Present
Sketch
Adobe Photoshop
AR
Figma
AR & VR UX design & prototyping. Clients include: Geenee.AR (UX Lead for Warner Bros., Hunger Games and internal platform), VRScout (Technical Producer), Intact Solutions, Camera IQ (UX Lead for NBA, Viacom, Coachella Music Festival and internal platform), Netco Sports (Roland Garros, FIFA) • Designed, produced and published 3 AR filters on Snapchat app for VRScout and Snap, leveraging Lens Studio’s then-unreleased features • Designed UX of NBA AR application, in partnership with Apple. One of the first apps built with ARKit, featured on: USA Today, CNET, Engadget, Fast Company and on the iOS App Store • Education: XR UX instructor at Circuit Stream (1,100 students), Skillshare, Unity mentor at Codementor
UX Design Lead
Geenee | Nov 2018 - Jul 2020
Figma
Web AR
https://arinsider.co/2020/06/24/3-lessons-for-fan-based-ar-marketing/ https://deadline.com/2020/03/coping-with-covid-19-publicists-fight-back-interview-star-wars-1202891492/ https://adage.com/creativity/work/it-2-ar-experience/2194416

Education

UCLA
Introduction to FilmmakingFilm
Jun 2017 - Aug 2017
ESCP Europe
Master in Business Administration and ManagementEntrepreneurship
Sep 2009 - Jun 2013

Personal Projects

2017
Adobe Photoshop
Vuforia
The official AR app of the National Basketball Association. NBA AR allows fans to play virtual pop-a-shot from any point in the world through AR technology. In partnership with Apple, I designed the UX & UI of this game. The first augmented reality game by a US sports league and one of the very first apps built with ARKit.