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VNGGames
VNGGames

UI/UX Designer

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Web Development
Ux writing
Game Engine Development
+26

Permanent role
a day ago
Apply now

About the Role

Level Up is VNG Games' gaming platform, spanning a web experience and a desktop Launcher used by players every day. We're looking for a UI Designer with strong visual craft to own the look and feel of both products — Someone who can take a feature from rough flow to polished, shippable UI, and make gaming interfaces feel exciting without sacrificing usability.

This is a UI-heavy hybrid role: you'll handle UX thinking (flows, wireframes, edge cases) for your features, but your core strength should be visual design and graphic execution.

What You'll Do

  • Design end-to-end UI for Level Up Web and Level Up Launcher: feature screens, states, and interaction details ready for engineering handoff.
  • Produce strong graphic/visual assets: iconography, illustrations, and motion/micro-animations that fit a gaming audience.
  • Translate feature requirements from PMs into user flows and wireframes before moving to high-fidelity design.
  • Collaborate closely with product designer and engineers during implementation; review builds and ensure design quality ships as intended.
  • Iterate based on player feedback, data, and usability findings.

What We're Looking For

  • 3–5 years of UI/product design experience with at least one shipped web or desktop product.
  • A portfolio showing strong visual craft: typography, color, layout, and attention to detail — gaming or entertainment work is a plus.
  • Strong graphic design, illustration, and motion skills: you can create original visual assets, illustrations, and micro-animations, not only product UI.
  • Proficiency in Figma and the Adobe suite (Photoshop, Illustrator); comfortable maintaining a design system.
  • Working knowledge of UX fundamentals: you can structure a flow, define states and edge cases, and justify design decisions.
  • Able to communicate design rationale clearly with PMs and engineers.

Nice to Have

  • English communication skills.
  • Ability to use AI tools to create prototypes (e.g., Figma Make, v0, Lovable, Cursor).
  • Advanced motion tooling (After Effects, Lottie, Rive) beyond in-Figma prototyping.
  • Experience designing for desktop applications or game launchers/clients.

About VNGGames

🔗Website
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