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Twine
Twine

Motion Graphic Designer – Remote

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Testing
QA
Web Development
+31

Contract role
3 days ago
Apply now

Join a dynamic creative team as a mid-level designer who blends motion graphics, video editing, and solid graphic design craft. You’ll create launch videos, micro-interactions for the website, ad cutdowns, social assets, and print-ready deliverables. This role is part-time (≈20 hrs/week), remote, and collaborates closely with Marketing, UX, and Web/Front-end to support A/B tests, design-system consistency, and brand growth.

Deliverables

  • Produce and edit short product walkthroughs, feature clips, and explainer videos (script→ storyboard → edit → sound polish → export).
  • Design web and social motion assets (hero loops, Lottie/Rive micro-interactions, component hover states) aligned to the design system.
  • Prepare multi-variant creatives for A/B tests (length, opener frame, CTAs, static vs motion), and deliver cleanly labeled asset kits.
  • Create design pieces and art finalization for digital: layouts, correct color spaces, bleeds/dielines, ink limits, preflight, retina exports, and usage-rights tracking.
  • Optimize for performance and accessibility (file-size budgets, captions, safe areas, prefers-reduced-motion alternatives).
  • Maintain organized libraries/templates; contribute motion guidelines to the design system.
  • Partner with Web/Front-end on specs and handoff (Lottie JSON, SVG sprites, aspect ratios, compression).
  • QA across breakpoints, densities, browsers, and platforms; document changes and versions.
  • Light analytics collaboration: read basic experiment results to iterate (e.g., thumb-stop rate, click-through, scroll depth).

Requirements

  • 3–5 years in motion design + video editing + graphic design (agency or in-house).
  • Portfolio that shows: product videos, UI/micro-interaction work, social/ad cutdowns, and web design / illustration projects.
  • Hands-on art-finalization.
  • Experience producing assets for websites and paid social; comfort resizing to multiple aspect ratios.
  • Working with cross-functional teams (Marketing, UX, Dev).
  • Fluent English is required. You’ll write specs in English, record video updates, discuss feedback on Slack/Jira/Notion, and join live reviews across time zones.
  • Based in LATAM; able to collaborate within UTC-5 (±2 hours).

Tools & stack

  • Motion & editing: After Effects, Premiere Pro (or DaVinci Resolve), Media Encoder; expressions a plus.
  • Animation delivery: Lottie/Bodymovin, Rive; SVG animation basics;

ffmpeg/HandBrake/Shutter Encoder.

  • Design: Figma, Illustrator, Photoshop; color management and export workflows.
  • 3D (nice-to-have): Blender or Cinema 4D.
  • Collab & handoff: Slack, Notion/Jira, Google Drive; basic HTML/CSS understanding for specs.
  • Perf/QA utilities: SVGO, TinyPNG, GIF/WebM/MP4 export presets; subtitles/captions tools.
  • Analytics awareness (nice-to-have): GA4, PostHog or similar to interpret basic test outcomes.

Nice-to-haves

  • Sound design/VO cleanup, thumbnail strategy, 3D product comps.
  • Scripting (AE expressions/Exte`ndScript), Rive state machines, or simple GSAP familiarity.
  • Experience in B2B SaaS or tech.
  • Illustration skills.

Logistics

  • Part-time contractor (~20 hrs/week), remote in LATAM.
  • Reliable workstation for motion work and stable internet.
  • Availability for a weekly check-in and async updates.

About Twine

Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.

Our Mission

Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.

About Twine

👥1-10
📍Manchester
🔗Website
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