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Torentify
Torentify

Game Designer

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Game Engine Development
Unity
Game Design
+9

Visa

U.S. visa required

Permanent role
10 days ago
Apply now

About the Role

We are seeking a mid-to-senior-level Game Designer to help develop an upcoming turn-based tactics game for PC. This role combines hands-on game design with implementation in Unity, covering core gameplay systems, combat levels, characters, and abilities.

The project is being developed for a client with a clear and specific creative vision. The ideal candidate will be comfortable following detailed direction in areas where the client has strong preferences, while also bringing structure, sound judgment, and creative solutions to areas that are less defined.

The position will begin as a remote contract for 3–6 months. Following a successful review, the role is expected to transition to a full-time position based fully onsite at the studio's office in Bellevue, Washington.

Key Responsibilities

•Write clear, detailed game design documents for in-game systems, including combat, equipment, base building, unit upgrades, and other gameplay features.

•Design and build combat levels, characters, and abilities using Unity.

•Translate the client's creative direction into practical design decisions and implementable game systems.

•Bring clarity to open-ended design challenges while working within established creative requirements.

•Explore appropriate ways to use AI tools to support and improve the game development process.

Required Qualifications

•Mid-to-senior-level experience in game design, particularly in combat, level, or systems design.

•Experience implementing levels, abilities, and characters in Unity.

•A relevant portfolio demonstrating hands-on Unity implementation and game design work.

•Strong familiarity with turn-based tactics games and their gameplay systems.

•Ability to work with detailed creative direction while independently resolving less-defined design challenges.

Preferred Qualifications

•Experience working as a combat, level, or systems designer on a published turn-based tactics game.

•Knowledge of and openness to using AI tools to support game development.

•Extensive experience playing turn-based tactics games, such as Baldur's Gate 3, XCOM 2, Fire Emblem, Final Fantasy Tactics, and Wasteland 3.

Compensation and Work Arrangement

•Salary range: $90,000–$110,000, plus benefits.

•Initial engagement: 3–6-month remote contract.

•Potential transition: Full-time, fully onsite position following a successful review.

•Onsite location: Bellevue, Washington.

About Torentify

🔗Website
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