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Rushdown Studios
Rushdown Studios

Online Game Services Engineer, Unreal

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Game Engine Development
Game Design
C++
+6

Permanent role
a month ago
Apply now

About the Studio
Founded by games industry veterans, Rushdown was created with a simple philosophy in mind: We believe that when talented developers are consistently challenged and given clear ownership of their work, extraordinary things will happen. As a co-dev game studio, we now focus on solving some of the most difficult problems that face multiplayer games — and we bring our experience working on games like PUBG, League of Legends, and Rocket League with us. We truly love the work we do and we want to funnel our passion and expertise into features and games that billions of players will enjoy worldwide.

About the Role
Rushdown Studios is looking for an experienced Online Game Services Engineer to join us in support of our partner studio! In this role, you’ll work primarily to integrate backend services with the game client.

Our ideal candidate is a self-motivated and demonstrated team player with the ability to juggle and jump between different tasks as necessary. Game development experience is preferred due to the nature of this project, but it’s not mandatory; we encourage you to apply even if you don’t meet all of the requirements listed below!

Work Location: Rushdown Studios is based in Saratoga Springs, NY and we have a strong preference for local candidates willing to work from our office on a hybrid basis (i.e., Tuesday-Thursday). However, we also support fully remote work for candidates living across New York State or one of the other states in which we're currently registered to conduct business (e.g., CA, CT, GA, KS, MA, MD, MI, NC, PA, TX, WI).

Disclaimer: Please note that this is not a gameplay engineering role.

Responsibilities

  • Integrate backend services with the game client using C++.
  • Ensure backend APIs are used efficiently and data is cached properly in the client.
  • Build tools that enable designers to easily work with and configure online systems.
  • Estimate and prioritize a backlog of existing features, bugs, and tech debt.
  • Solve crashes and other problems on both PC and console.
  • Partner with designers to iterate on features and optimize for a smoother player experience.
  • Collaborate with external programmers to integrate new features for multiplayer games and ensure their features run as quickly and efficiently as possible.

Requirements

  • Three (3) years of professional experience working on multiplayer games in Unreal Engine.
  • Proficiency with third-party service integrations, including tools like Easy Anti-Cheat, CleanSpeak, Vivox, and Wwise.
  • Understanding of Unreal Engine’s UI tools (e.g., UMG and Slate).
  • Willingness to selflessly put player experiences first — before even your own code and ego.
  • Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.

Nice-to-Haves

  • Experience developing SDKs or plugins to be used by other developers you may not be working with directly.
  • Background developing games for consoles and integrating with console SDKs.

Benefits

  • Compensation: $100,000-125,000/year. Please note that final base pay will ultimately depend upon a combination of factors, including your prior experience, general qualifications, and broader skill set.
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

At Rushdown Studios, we believe that we're made better by each of the different perspectives that our team members bring to the table. We said it above, and we'll say it again: We want to hear from you, even if you don't meet all of the requirements for a specific role.

We're also an equal opportunity employer and we do not discriminate on the basis of race; color; ancestry or national origin; religion; physical or mental disability; age; sex, including pregnancy; sexual orientation; gender, gender identity, or gender expression; medical condition; genetic information; or marital, military, or veteran status.

Pay: $100,000.00 - $125,000.00 per year

Work Location: Remote

About Rushdown Studios

👥11-50
📍NY Ballston Spa
🔗Website

Rushdown Studios Service

Rushdown Studios product / service
Rushdown Studios product / service
Rushdown Studios product / service
Rushdown Studios product / service

How does Rushdown Studios work?

focus on solving the most difficult problems for multiplayer games

Company culture

WE DARE TO BE LEADERS

As technology evolves it is necessary to evolve with it. As a Rushdown Engineer you will be exposed to the bleeding edge of gaming technology in a hands-on environment.

WE PUT PEOPLE FIRST

Life is too short to be unhappy with your job. At Rushdown we will foster a positive and inclusive culture, one that motivates people to do their best work.

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