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PSV Game Studio
PSV Game Studio

Senior Game Designer

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

Senior

Tech stacks

Game Engine Development
Game Design
Testing
+25

Permanent role
22 days ago
Apply now

For what tasks:

  • Designing Gameplay of incoming projects;
  • Live Ops & Event Planning: Plan and execute live events, limited-time modes, and in-game campaigns.
  • Collaborate with analytics to measure and improve event effectiveness and player engagement;
  • Game Analytics & KPI Ownership:Define and track key game metrics: Retention (D1/D7/D30), LTV, ARPU, ARPDAU, Conversion Rate, Session Length, etc.
  • Collaborate with data analysts to set hypotheses, define goals for new features, and run A/B tests.
  • Analyze player behavior data to identify friction points and optimization opportunities.
  • Design Documentation & Communication:
  • Maintain up-to-date and detailed game design documents (GDDs), feature specs, economy sheets, UX flows, and wireframes.
  • Create clear, actionable requests for development, UI/UX, and QA teams.
  • Cross-functional Collaboration:
  • Work closely with PO, developers, artists, UX designers, game economy designer, marketing, and UA teams.
  • Participate in sprint planning, design reviews, and syncs with other departments.

Requirements:

• 3–5+ years of experience in game design;

• Proven track record working on mobile F2P games, from concept to release and live operations;

• Experience with Live Ops: planning, launching, and optimizing events and time-limited content.

• Deep understanding of game mechanics, progression systems, meta-game design, and game economy;

• Hands-on experience designing and balancing monetization and retention features;

• Ability to write clear, structured game design documentation (GDDs, feature specs, flowcharts);

• Solid knowledge of key game KPIs: Retention (D1/D7/D30), ARPU, ARPDAU, LTV, Conversion Rate, Session Length, etc.;

• Experience working with analytics: hypothesis building, A/B testing, data interpretation;

• Systemic thinking with a holistic understanding of product pillars: gameplay, metrics, UX, content, and player psychology;

• Excellent communication and collaboration skills, with the ability to clearly articulate ideas and provide feedback;

🎯 Nice to Have:

• Experience in a game publishing company.

• Hands-on experience with game engines (Unity, Unreal, etc.).

• Proficiency with prototyping tools (e.g. Figma, Miro, Whimsical).

We offer:

  • remote work with flexible schedule;
  • competitive salary;
  • interesting innovative projects;
  • working in a team of like-minded individuals;
  • 20 days of paid vacation;
  • 5 days of paid sick leave;
  • annual salary rewiev;
  • compensation and bonuses.

About PSV Game Studio

🔗Website
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