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PixelAnt Games
PixelAnt Games

Software Engineer (Regular)

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Game Engine Development
Software Development
Project management
+18

Contract role
6 days ago
Apply now

This job can be remote or onsite/hybrid in Wrocław, Poland.

Company Description

PixelAnt Games is an expert co-development and porting studio based in Poland, with a proven track record on titles such as Gears of War: Reloaded, Mortal Kombat 1, Forza Motorsport, and The Texas Chain Saw Massacre. Our latest project highlights include fully optimized Nintendo Switch 2 ports of Cronos: The New Dawn and Layers of Fear: The Final Masterpiece Edition.

We place a strong focus on delivery and promise our clients high-quality results – on time and within budget. Many of our projects focus on porting and optimization, but we also work on partial and full development projects. Co-development is a significant part of what we do, while we increase our focus on porting, bringing games to the latest platforms like Nintendo Switch 2.

Role Description

Our Software Engineers are the engine behind our technical excellence. You’ll play a vital part in shaping the technical side of our games – tackling performance and memory optimization, building platform-specific features and integrations, and maintaining reliable and well-tested code throughout the development lifecycle. You will collaborate with cross-functional teams through agile workflows, ensuring our projects are delivered with peak performance and full compliance with certification requirements.

Must-have skills and experience

  • Proficiency in C/C++, with at least 3 years of proven commercial experience in game development
  • Practical experience with 3D and maths
  • Good communication skills
  • Experience with Unreal Engine
  • Experience with working on console platforms
  • Fluent and confident communication in English and Polish

Nice to have

  • Shipped at least one AAA or AA game
  • Knowledge of console requirements and certification processes
  • Experience with CPU, GPU, and RAM optimization
  • Graphics systems (3D graphics, animation, lighting, materials, and shaders) know-how
  • Networking experience (TCP/IP, UDP, both client-server and peer-to-peer)
  • Programming experience with C# or Python

Passion for gaming and hands-on player experience will be a plus.

What we offer

  • A healthy, respectful workplace
  • Flexible work model: onsite in our Wrocław office, hybrid, or remote
  • LuxMed VIP (Platinum) healthcare plan
  • B2B contract
  • Five paid learning & skill development days per year

*While we’d love to speak with everyone, we’re only able to reach out to candidates who are moving forward to the next stage.

About PixelAnt Games

🔗Website
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