This job can be remote or onsite/hybrid in Wrocław, Poland.
Company Description
PixelAnt Games is an expert co-development and porting studio based in Poland, with a proven track record on titles such as Gears of War: Reloaded, Mortal Kombat 1, Forza Motorsport, and The Texas Chain Saw Massacre. Our latest project highlights include fully optimized Nintendo Switch 2 ports of Cronos: The New Dawn and Layers of Fear: The Final Masterpiece Edition.
We place a strong focus on delivery and promise our clients high-quality results – on time and within budget. Many of our projects focus on porting and optimization, but we also work on partial and full development projects. Co-development is a significant part of what we do, while we increase our focus on porting, bringing games to the latest platforms like Nintendo Switch 2.
Role Description
Our Software Engineers are the engine behind our technical excellence. You’ll play a vital part in shaping the technical side of our games – tackling performance and memory optimization, building platform-specific features and integrations, and maintaining reliable and well-tested code throughout the development lifecycle. You will collaborate with cross-functional teams through agile workflows, ensuring our projects are delivered with peak performance and full compliance with certification requirements.
Must-have skills and experience
Nice to have
Passion for gaming and hands-on player experience will be a plus.
What we offer
*While we’d love to speak with everyone, we’re only able to reach out to candidates who are moving forward to the next stage.