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Obitus Games
Obitus Games

Lead Game Designer – Card Game

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

Lead

Tech stacks

Game Engine Development
Game Design
Wireframing/prototyping
+16

Permanent role
4 days ago
Apply now

🎮 ABOUT THE ROLE

We’re looking for a Lead Game Designer to join the OverKnights team — a fast-paced, PvP-focused online card battler currently in open alpha. As Lead Designer, you’ll own core gameplay systems and help shape the creative direction of the game. You’ll work closely with cross-functional squads to design mechanics, balance cards, and drive player engagement while mentoring other designers and supporting the long-term evolution of OverKnights as it transitions to live service.

Type: Full-Time Contract (PJ)

ⓘ View potential timezone restrictions

Location: Remote (Latin America or compatible time zones)

Game: OverKnights – Free-to-Play Online Card Battler (currently in open alpha on Epic Games)

🎯 RESPONSIBILITIES

  • Own the vision and execution of game mechanics, player progression, and card design.
  • Design and iterate on systems including card abilities, energy economy, status effects, tactical flow, and meta-game loops.
  • Work with Engineers, Artists, and Producers to bring designs to life across prototypes and live updates.
  • Lead design documentation efforts—ensuring clarity, feasibility, and alignment with game goals.
  • Drive feature balancing and tuning, using both intuition and data to improve player experience.
  • Collaborate with QA and LiveOps to maintain gameplay quality and react to feedback from the community and internal playtests.
  • Mentor and guide other designers, fostering a culture of thoughtful iteration and creative excellence.

📚 ROLE REQUIREMENTS

  • 4+ years of professional game design experience, including 2+ years in a leadership or senior role.
  • Shipped or live-operated at least one online multiplayer or PvP title.
  • Shipped or live-operated at least one F2P game.
  • Strong understanding of card game mechanics, deckbuilding, turn-based design, and live balancing.
  • Deep knowledge of game loops, systems thinking, and player psychology.
  • Excellent communication and documentation skills—able to explain complex mechanics clearly across disciplines.
  • Comfortable with prototyping and working with Unity, spreadsheets, and internal tools.
  • Fluent in English (written and verbal).

💡 BONUS POINTS

  • Experience in competitive multiplayer design or digital CCGs/TCGs.
  • Familiarity with Web3 systems, ownership mechanics, or NFT-integrated gameplay (not required).
  • Experience working on games in early access, open alpha, or frequent patch cycles.

🙏 BENEFITS

  • Compensation: US$30k ~ 50k/Year depending on experience.
  • Long-term contract.
  • Full remote work.
  • Semi-unlimited Personal Time Off (PTO) policy;

About Obitus Games

🔗Website
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