UX Game Designer (12-Month Contract)
Location: London, UK – Hybrid (3 days on-site) Compensation: Approx £116K
The Role We are partnering with a world-leading AI research laboratory to find a UX Game Designer who can bridge the gap between advanced artificial intelligence and interactive gameplay. In this 12-month contract, you will help uncover novel applications for AI across various game genres. You will be responsible for rapid prototyping, shaping intuitive player loops, and tuning AI behaviors to create compelling, next-generation player experiences.
What You’ll Do
- Rapid Prototyping: Quickly build, playtest, and iterate on interactive proofs-of-concept using standard game engines and generative AI systems.
- Mechanics & AI Tuning: Translate high-level AI capabilities into elegant game mechanics and direct AI agent behaviors to ensure balanced, highly engaging gameplay.
- Creative Leadership: Lead design workshops, brainstorm novel AI applications (from sandbox simulations to emergent narratives), and inspire cross-functional teams of engineers and researchers.
- UX Excellence: Champion a player-centric mindset, ensuring exceptional game feel, intuitive controls, and accessible, systems-driven design.
- Stakeholder Alignment: Communicate design strategies, present data-driven insights, and build consensus to drive the project vision forward.
What You Bring
- Proven Experience: A strong track record of shipped titles or extensive experience designing video games from concept through to player testing.
- Technical Proficiency: Hands-on ability to rapidly build playable experiences using tools like Unity, Unreal Engine, or Godot.
- UX Expertise: Deep knowledge of UX research methodologies, product development lifecycles, user behavior, and systems thinking.
- Collaborative Mindset: A creative, experimental approach to problem-solving and the ability to thrive in a highly cross-functional, research-driven environment.