Role: Software Engineer - Graphics/Display Drivers
Duration: 12-month contract on W2 (potential extensions)
Location: 100% Remote
We are currently seeking a contractor to help generate, execute and profile wearable software with focus on graphics to guide our graphics pipeline architecture and development work. The successful candidate will be able to build and acquire 3D applications and transform them into workloads that can be used by our internal tools. The ideal candidate should have experience with creating, executing and profiling graphics for 3D games and applications. The candidate will also help with building automated tools and flows needed to acquire and transform graphics content into a suite of wearable use cases.
Must-Have Skills:
5+ years of experience in C+
3+ years of experience in Python
Experience in writing in driver code
5+ years of experience in software development, software driver, firmware development or hardware development
Key Responsibilities:
Develop, modify & debug wearable Models and SW Driver with focus on graphics workload and experiences
Execute and profile the graphics workloads on wearables prototyping systems.
Build an automation framework for graphics system analysis
Minimum Qualifications:
Ability to write, manipulate, and maintain scripts - Python or similar (Perl, bash/awk, Tcl)
Experience with understanding HW spec documentation and modeling
Experience with understanding Graphics and Display Driver APIs
We are always open, honest, and collaborative in all our interactions with every team member, client, and industry peer. Being forthright and clear give us credibility, a competitive advantage, and a healthy workplace environment.
We are mindful of others and value diversity in thought, word, and action by treating everyone as we would want them to treat us. Our regard for self and others promotes trust, wellbeing, and equality in all our relationships.