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Gyga Force
Gyga Force

Software Engineer

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

C++
Python
Software Development
+22

Visa

U.S. visa required

Permanent role
6 days ago
Apply now

Our client specializes in enabling machines to perceive their environment in 3D and in real time by utilizing only passive sensors, such as cameras and inertial measurement units (IMUs). Their innovative technology processes video from automotive-grade cameras to generate a detailed, semantic 3D representation of the world, which vehicles and robots use for navigation. The company works on a wide variety of platforms including cars, trucks, drones, aircraft, and more and serves various sectors, including automotive, agriculture, healthcare, and defense. While their headquarters are in Silicon Valley, this position is fully and permanently remote.

They are looking for a Software Engineer with strong 3D geometry and math foundations—whether your experience comes from game development, 3D simulation, AR/VR, or other graphics-intensive work. While the role centers on computer vision for autonomous systems, it doesn’t require prior experience in that domain. If you’ve worked on camera systems, virtual environments, or real-time 3D pipelines, particularly involving spatial computing or scene reconstruction, your skills are highly relevant—even if your background isn’t in traditional CV.

RESPONSIBILITIES:

  • Design and implement classical vision algorithms for real-time 3D perception, including calibration, pose estimation, odometry, and SLAM
  • Build perception pipelines that process data from multiple cameras and sensors in autonomous vehicles and robots
  • Develop simulation or modeling tools to support perception system design
  • Write clean, efficient, and modular code (primarily in Python; C++ experience is a plus but not required)
  • Learn and contribute to performance-critical components in C++ as needed
  • Participate in technical discussions and reviews around geometry, performance, and system integration

QUALIFICATIONS:

  • Minimum 2–5 years of professional software engineering experience
  • Experience in either C++ or another language such as Python – but willing to learn and use C++
  • Solid understanding of 3D geometry, linear algebra, and mathematical modeling
  • 2+ years of experience in ANY of the following areas:

-- Game development (especially 3D simulation, graphics engines, or camera systems)

-- 3D computer graphics, rendering, or VFX

-- CAD / modeling / computational geometry tools

-- Simulation frameworks for robotics, vehicles, or physical systems

-- Robotics or autonomous systems

-- AR/VR/XR development, spatial computing, or virtual environments

  • Understanding of classical computer vision techniques
  • B.S. or higher in Computer Science, Engineering, or related field
  • U.S. citizen or permanent resident (green card holder)

STRONG PLUSES (BUT NOT REQUIRED):

  • Experience with classical vision systems for multi-camera setups
  • Background in SLAM, visual-inertial odometry, or camera calibration
  • Experience in production-level CV for robotics or autonomous navigation

INCENTIVES & BENEFITS:

  • Fully and Permanently Remote (Within the U.S.)
  • To $205K Base Salary
  • Generous Pre-IPO Equity
  • Medical, Dental, Vision, Life insurance
  • 401(k) with Matching Company Component
  • Discretionary Paid Time Off – up to 6 months
  • Paid Maternity/Paternity Leave

For a list of all our openings, please visit www.gygaforce.com.

About Gyga Force

🔗Website
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