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Gallic Entertainment
Gallic Entertainment

Game Designer (Mid-Senior/Remote) - Silkgrove (RPG)

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

Mid-level

Tech stacks

Game Engine Development
Game Design
Unity
+6

Permanent role
6 days ago
Apply now

Gallic Entertainment is a small indie studio based in India. We are looking for a Mid-Senior Game Designer to join us full-time (Fully Remote) and help shape Silkgrove, our upcoming solarpunk cozy open-world RPG.

Silkgrove is a single-player RPG focused on exploration, restoration, crafting, resource management, community development, and discovering the history of a post-apocalyptic world. The game is currently in Pre-Alpha, with the core experience actively being developed.

We are looking for a strong, gameplay-focused designer with proven experience shipping commercial games who can help us improve the moment-to-moment experience and make the game's systems work together naturally.

  • Please read all the details carefully before applying.
  • Experience or strong familiarity with games such as My Time at Portia, The Legend of Zelda: Breath of the Wild, and solarpunk/cozy simulation experiences is a strong advantage. Understanding the solarpunk genre and its themes, or a willingness to learn and engage with it, is also important.
  • The next few months are very important for Silkgrove. We are refining the Pre-Alpha build and building a new team, so we need someone highly committed, proactive, and hardworking who is ready to take ownership and push the game forward. Please apply only if you are comfortable with this level of commitment.

Responsibilities:

  • Own and refine the core gameplay loop and overall player experience
  • Design and balance gameplay systems, progression, economies, resources, tools, upgrades, and activities
  • Improve moment-to-moment gameplay, pacing, and overall game flow
  • Design quests, objectives, interactions, and gameplay activities
  • Review, refine, and expand the existing Game Design Document (GDD), improving its systems, structure, and overall design direction as the game evolves
  • Work closely with the Level Designer and Narrative Designer to connect gameplay, exploration, and story
  • Create and maintain clear game design documentation
  • Playtest the game regularly, identify problems, and iterate on solutions
  • Work closely with programmers, leads, and artists to take designs from concept to implementation
  • Evaluate player feedback and use it to improve the game throughout development
  • Contribute to gameplay balancing and polish through Alpha, Beta, and Gold

What We're Looking For:

  • 4+ years of professional game design experience
  • Proven experience shipping commercial games
  • Strong understanding of RPG design and systems
  • Experience designing games in one or more of the following genres: RPG, simulation, cozy, sandbox, and survival/crafting
  • Experience with level design and understanding of level flow, exploration, pacing, and player guidance
  • Strong experience with system design, economy design, progression, balancing, and player motivation
  • Strong understanding of gameplay loops, pacing, player progression, and overall game flow
  • Experience designing quests, activities, resources, crafting, and progression systems
  • Ability to identify why a gameplay experience is not working and propose practical solutions
  • Strong problem-solving and communication skills
  • Comfortable working closely with a small multidisciplinary Indie team
  • Experience with Unreal Engine, Unity Engine

About the Role:

Position: Mid-Senior Game Designer

Project: Silkgrove

Employment: Full-time

Location: Fully Remote, India

Team: Gallic Entertainment

Engine: Unreal Engine 5

Why Join Us?

You'll play a meaningful role in shaping the gameplay of Silkgrove from Pre-Alpha through release. As part of a small team, you'll work directly with the Creative Lead, Programming Lead, Level Designer, and Narrative Designer and have substantial ownership over the game's systems, gameplay, progression, and overall player experience.

  • To apply: Please share your CV, portfolio, and details of the games you have shipped. A playable portfolio or examples of your design work are highly appreciated.
  • Email: careers@gallicentertainment.com

About Gallic Entertainment

🔗Website
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