Senior Games Artist
Our client sets the benchmark for service delivery and excellence in the iGaming industry. Playing a key role in the success of its clients, which include Pragmatic Play, a brand relied upon by the world’s biggest online casinos for its cutting-edge products.
With a global team of over 6,000 talented and driven professionals, they are shaping the future of iGaming. Headquartered in Gibraltar, they have offices spanning Canada, India, the Isle of Man, Latvia, Malta, Romania, Serbia, Bulgaria, and the UAE with more exciting destinations on the horizon.
Our client takes pride in creating growth opportunities at all levels, constantly investing in their people while welcoming new colleagues and forging strategic partnerships that open new opportunities for success.
About the Role:
Our client is seeking a talented and experienced Senior Game Artist. The ideal candidate will have a deep understanding of real-time visual effects animated content production for Live Casino content, with a proven ability to deliver high-quality effects that enhance gameplay and bring immersive experiences to life.
As a Senior Game Artist, you will work closely with other artists, designers, and engineers to create and implement dynamic visual effects that align with the overall art direction and technical requirements of projects. Your expertise will be crucial in driving the visual quality of games and ensuring that all effects are optimized for performance across multiple platforms.
Responsibilities:
- As a Senior Game Artist, you will execute on a range of visual effects styles, from realistic to stylized.
- You’ll work closely with the Art Director, Artists and Programmers to create and deliver VFX that embodies the creative vision of our games.
- Organization of project assets within software and server directories
- Create easy to understand static and animated concepts that can be used further in production.
- Create high-resolution 3D and 2D assets.
- Create & animate 3D and 2D environments using 3ds max (Corona render), Blender, After Effects.
- Create high fidelity particle effects, utilizing 3D and 2D particle systems.
- Collaborate with design, animation, and studio design departments to meet the highest visual quality and gameplay standards.
- Communicate clearly and effectively with game designers, producers, and the art department. Bring an excellent work ethic, self-motivation, and spirit that welcomes constructive feedback.
- Working with Windows-based computers.
- Learn new processes and software as needed.
- Operate with focus, prioritize and work on various projects and deadlines with frequent interruptions while maintaining flexibility and quality.
Requirements:
- Must have at least 3-5+ years’ experience in VFX.
- History of project leadership, creative thinking, and cross-functional collaboration.
- Highly organized, resourceful, and dependable with communication skills.
- Strong attention to detail and ability to exercise judgment and discretion in maintaining confidential and sensitive information.
- Ability to multitask and work well under pressure in a deadline-oriented environment. Must be willing to take and follow directions.
- Able to work independently and set appropriate priorities.
- Proven proactive problem solver in a fast-paced environment.
- Outstanding communication and time management skills.
- Trustworthy with the ability to maintain a high level of discretion.
- Interest in new technology and an ability to approach complex projects from an innovative viewpoint.
- Detail-oriented with a strong sense of aesthetics and design principles.
- Eagerness to learn, grow, and take on new challenges.
- Experience using industry-standard 3D and 2D content creation tools (Blender, 3ds Max, Corona Render, Houdini, Photoshop, Illustrator, After Effects, Media Encoder, etc.).
- Basic knowledge of 3ds Max.
- Strong knowledge of animation principles.
- Strong understanding of realistic lighting principles.
- High professionality in 3D and 2D motion graphic animation, shader and material development, lighting, rendering, and camera animation. Good understanding of character and hard surface asset animation.
- Understanding of file format exporting (MOV, MP4, TARGA, PNG sequence, output channels).
- Understanding of frame rates for movies, animations, and game engines.
- Knowledge of post-production process.