We are building infrastructure for efficient GPU resource utilization across ML workloads on Kubernetes. You'll work on a production Rust system at the intersection of systems programming, async services, and cloud-native orchestration.
The remote work option is available to candidates residing and working within Slovakia.
Responsibilities
- Async gRPC services and client libraries in Rust
- Kubernetes-integrated workload management
- Low-level systems integrations (GPU drivers, Linux process model)
- Observability: metrics, health endpoints, debug tooling
- Integration and end-to-end testing on GPU-backed infrastructure
Requirements
- 3+ years of experience in software development
- Strong Rust expertise — async/await, tokio, ownership, lifetimes, trait design
- Experience with concurrent systems: message-passing, shared state, event-driven architectures
- Experience with Kubernetes
- Comfortable in and evolving a multi-crate workspace
- Availability to overlap with the team including afternoon hours (~10:00–18:00 CET)
- English proficiency at B2 level or higher
We offer
- Opportunity to work in a fast-paced, agile, software engineering culture
- Benefit program (5 weeks of vacation, 5 paid sick days, meal vouchers, cafeteria and recreation bonuses, reimbursement of glasses, contribution to pension fund)
- Referral bonuses for recommended candidates
- English language courses
- Great learning and development opportunities, including in-house professional training, career advisory and coaching, sponsored professional certifications, well-being programs, LinkedIn Learning Solutions and much more
Certain benefits and perks may be subject to eligibility requirements and may be available only after you have passed your probationary period.