We’re Hiring: Senior UI/UX Designer (Game-Focused + UI Animation)
We’re looking for a UI/UX Designer who lives and breathes games.
Not just someone who can make clean screens — but someone who understands game feel, player psychology, flow, feedback, and animation timing.
This is for a creature-capturing game currently in development, and UI is a massive part of the experience. Every interaction matters.
What We Need
Someone who:
• Designs polished, intuitive game interfaces
• Specializes in UI animation & motion systems
• Understands game loops, player retention, and UX in live games
• Can collaborate directly with engineers and implement or assist with integration
• Thinks in systems, not just screens
If you’ve worked on:
– Inventory systems
– Battle UI
– HUD design
– Reward screens
– Progression flows
– Animated menus
– Micro-interactions
– Responsive UI states
You’re probably a fit.
🧠 Ideal Background
• 3+ years UI/UX experience (game industry preferred)
• Strong motion design skills (After Effects, Figma, or in-engine tools)
• Understanding of frontend or in-engine implementation (Roblox, Unity, Unreal, etc.)
• Ability to design with performance and scalability in mind
• Bonus: You can script or have light game dev experience