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Electronic Arts (EA)
Electronic Arts (EA)

Software Engineer – DevOps & Perforce (Game Creation)

Location

Remote anywhere

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Version control
DevOps
Linux
+24

Visa

U.S. visa required

Permanent role
24 days ago
Apply now

Join one of EA’s most critical teams supporting development for AAA games like Battlefield, FC, and Madden. Reporting to an engineering manager, you’ll help manage hundreds of Linux-based servers across 20+ environments and support a custom-built .NET application that powers Perforce infrastructure at scale.

You’ll contribute across source control architecture, automation, CI/CD, hybrid infrastructure, user support, and log analysis. This role supports game teams directly, providing responsive service to developers, artists, and tools teams working on EA’s biggest franchises.

What You’ll Do

  • Administer and scale Perforce Helix Core (commit/edge servers, replication, streams)
  • Troubleshoot syncs, changelists, stream access, queues, and replication delays
  • Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)
  • Analyze Perforce logs and infrastructure telemetry to resolve system issues
  • Tune and maintain Linux servers across VM, bare metal, and cloud environments
  • Automate systems using Ansible or similar tools (Terraform optional)
  • Contribute to CI/CD pipelines for both internal tooling and game teams
  • Build dashboards and alerts with KQL, Grafana, or similar observability tools
  • Extend and maintain the .NET-based Perforce management application

Requirements

  • 5+ years of Linux (tuning, mounting, troubleshooting, scripting)
  • 3+ years of DevOps automation with tools like Ansible, Terraform, or similar
  • 3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred
  • Strong understanding of source control commands and workflows(p4 sync, changelists, streams, queues)
  • Experience analyzing logs and resolving infrastructure-level issues
  • Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
  • 2+ years of .NET full stack (C#, ASP.NET, HTML/JavaScript)
  • Experience with CI/CD pipeline systems
  • Proficiency with monitoring tools such as KQL, Grafana, or equivalent
  • Must work PST hours

About Electronic Arts (EA)

👥5001-10000
📍Redwood City
🔗Website
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