Desmos Studio is on a mission to help everyone learn math, love math, and grow with math. We do this by building a free suite of math tools, now used by more than 100 million people around the world (and growing!). As a public benefit corporation, we’re committed to keeping our core products freely available for individual use, not relying on external funding, never allowing 3rd party advertising, and never selling our users’ data. We’re able to stand behind those commitments on the back of being healthily profitable with a transparent business model: we license our software to other companies to incorporate into their products.
We have an increasingly ambitious roadmap as we expand our tools and grow into new markets. We also want to make sure that everything we put out into the world feels as polished and intuitive as we can make it. So, we’re looking to hire a visual designer (our second!) to join our small but mighty team as we deliver the best experiences we can to the students, teachers, and companies that rely on us.
You’ll be a great fit for the visual designer role if you love both visual and interaction design, are frequently asking “what can I simplify?” and are excited to share the beauty of math with many more people around the world. It’s a bonus if you have experience with the affordances and constraints of working in browsers, including responsive design and HTML/CSS. As a member of our design team, you’ll collaborate across the company to help us create and maintain products that are elegant, in both appearance and functionality.
What you should show up ready to teach anyone on your first day:
Best practices in UI design to achieve a clean, consistent, and intuitive user experience that is responsive across various devices and screen sizes.
How to use Figma to collaborate on and communicate about design choices with product, engineering, and other stakeholders.
About a design you’re most proud of and what the small, pixel-perfect details of that design communicate to those who experience it.
Something new that you’re excited to have learned recently!
What you’ll learn more about after you’re hired:
Our Design Principles - how they guide our decisions in design and how they build off of our Guiding Principles.
Our commitment to accessibility across our products and platform, including the motivation for, and requirements of, various accessibility standards like the WCAG standards.
The boundless creativity of the Desmos community and our goals for showcasing that brilliance in our visual communication.
Our company's 1-year goals and our long term aspirations as a Public Benefit Corporation (and what it means to be a PBC).
Within your first month, you’ll:
Spend time getting to know our team (there’s roughly 30 of us today!) and the ways we work together.
Share design concepts with other members of the team, asking for and incorporating feedback into all stages of that process.
Learn about our brand and UI component library and contribute to its growth.
Build something of interest in each of our tools and share about what you created with more of the product team (the best way to design for our users is by starting with your own user journey!)
Within your first three months, you’ll:
Help shape low fidelity mockups and bring them to life as you iterate on high fidelity designs as part of the development process.
Design something new in our UI and communicate about your choices (including about the behavior of that element across different states).
Attend team meetings during a development cycle and provide feedback on the design of feature changes.
Become a valued thought partner in addressing user needs, especially accessibility needs, through design.
Within your first year, you’ll:
Help define and maintain a unified visual and interaction language across our products and platform.
Design visuals to support product and internal needs, including original icons, UI elements, website graphics, and other visual assets across the business.
Attend your first in-person company offsite, and participate in company brainstorming sessions around things like our 1 year goals.
Take a vacation to recharge. We do our best work when we’re happy and well-rested.
As part of the team, you’ll receive:
Competitive compensation. Every full-time member of the team receives generous stock and salary compensation as well as a 401(k) match of up to 5% of annual salary.
Great benefits. We offer medical, vision, dental, short-term disability, long term disability, and life insurance. We also offer Medical and Dependent Care FSAs, a minimum of 30 days off (including 19 full-company holidays), and more!
Work-life balance. We’re a fully remote team, and we encourage time shifting. We value results over hours and sustainable, long-term success over short-term wins.
Ownership and influence. As a member of a small team with few external stakeholders, each person here plays a major role in defining our policies, goals, culture, and benefits.