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ChillBase
ChillBase

Technical Game Designer

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Game Engine Development
Game Design
Unity
+22

Permanent role
8 days ago
Apply now

ChillBase studio is an independent and innovative player in the gaming industry. We’re fueled by our passion for crafting outstanding products.

Our ongoing projects are in full swing, and we’re dedicated to delivering top-notch work without being tied down by a strict corporate structure.

We are working on OneState, a unique Social RolePlay game, and are looking for a Technical Game Designer to help us create and develop game systems at the intersection of Game Design, Level Design, and development.

In this role, you will have a direct impact on the gameplay experience of hundreds of thousands of players, implement game features independently, create tools for the team, and improve development processes.

What we want to see:

  • Experience as a Technical Game Designer or in a similar role.
  • Confident experience working with Unity: prefabs, ScriptableObjects, scenes, Inspector, reading logs, and using editor tools.
  • Hands-on experience working with JSON, YAML, or XML: creating, configuring, validating, and maintaining large amounts of data.
  • Good knowledge of Git: branching, merge requests, conflict resolution, and working with git-flow.
  • Experience with C#, Python, Lua, JavaScript, or another programming/scripting language, with enough knowledge to independently create and maintain internal tools.
  • Strong attention to detail when working with configurations and game data.
  • Ability to follow established processes, meet deadlines, and maintain data quality.
  • Good communication skills and the ability to collaborate with developers, artists, Level Designers, and other team members.
  • Willingness to work from our office in Limassol or Almaty

Nice to have

  • Experience developing internal tools and content builders for Game Designers.
  • Experience automating routine processes using scripts and custom tools.
  • Experience writing technical documentation, including technical specifications, configuration documentation, process documentation, and tool documentation.
  • Understanding of game system architecture and experience designing configuration structures.
  • Experience setting up development processes and facilitating collaboration between teams.
  • Understanding of mobile F2P games and key product metrics (Retention, Conversion, ARPU, LTV), as well as how game configurations and settings can affect them.
  • Experience working with SQL and BI tools to analyze game data.
  • Personal game or technical side projects, released games, publicly available tools, or plugins.
  • Experience with Level Design or a good understanding of level design principles.

What you’ll do:

  • Configure game mechanics and activities using configurations and internal tools: quests, rewards, shops, gameplay points, navigation, events, and other game systems.
  • Work with Unity: configure prefabs, ScriptableObjects, scenes, and configuration files; use internal tools, analyze logs, and work with navigation.
  • Work with JSON configurations: design their structure, populate them with data, validate them, and ensure data consistency and connections between configurations.
  • Work with Git following the established git-flow: manage branches, resolve merge conflicts, and participate in code reviews.
  • Develop and maintain internal tools for Unity and Google Sheets: validators, data generators, content builders, and automation for routine tasks.
  • Prototype game mechanics in Unity and test ideas before moving them into full-scale development.
  • Participate in designing new game features: plan configuration architecture, break down tasks, and consider technical limitations and development risks.
  • Create and maintain technical documentation for game systems, configurations, and internal tools.
  • Develop the technical side of the Game Design pipeline: create content builders, improve workflows, and increase the level of automation across the team.

BENEFITS

  • We invest in the growth of team members, conduct regular performance reviews, and review salaries based on performance.
  • Paid sick days, the ability to take days off, support during difficult life situations, and a minimum of bureaucracy and processes for the sake of processes.
  • We support with relocation for this role (relocation to Limassol or Almaty).

About ChillBase

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