We are currently sourcing for Game Designer V for an opportunity in Remote – PST with one of our direct clients.
We place consultants for end clients all over USA and Canada.
Role: Game Designer V
Location: Remote – PST
Duration: 10-month contract with possibility of extension
Job Description:
The successful candidate will:
- Drive and design new quests and rewards for Core Loop.
- Improve the pipeline of quest and reward creation.
- Create calendars of content, define seasonal content and manage the economies, and strategize programming of dynamic content elements.
Job Responsibilities:
- Design and implement quests and experiences with satisfying and novel core mechanics and loops across a variety of content, including evergreen content, seasonal moments, and limited time events.
- Partner with art and product teams to strategize and create compelling reward assets to drive desired user behavior, while managing the overall economy ecosystem.
- Define and create best practices and frameworks that can be used to evaluate design quality, define tuning and iteration benchmarks, and evaluate releases against user goals and target metrics. Develop these frameworks into elegant processes that can be shared and aligned on with cross-functional teams and leaders.
- Quickly solve issues with your cross-functional team, leveraging user research, data science, industry best practices, and emerging trends.
- Give and solicit real time feedback from other designers to continually raise the quality and craftsmanship of the product.
- Be an advocate for the user experience from product conception to launch, as well as post-launch design support.
- Clearly articulate game design decisions to a vast set of internal stakeholders.
- Contribute to strategic decisions in partnership with Design, Product, Art, and Leadership teams.
Minimum Qualifications:
- 10+ years of game design experience or a minimum of 2 shipped titles in AAA or indie game spaces.
- Experience using or making games with a 3D engine (Unreal, Unity, etc.).
- Experience leading end-to-end development efforts and designing games or digital experiences from concept to launch.
- Experience coordinating and collaborating with diverse cross functional teams to bring a game vision to life.
- A portfolio that features some games you have prototyped or shipped, and showcases your game design skills .
Candidate Requirements
Must-Have Skills
- 10+ years of game design experience or a minimum of 2 shipped titles in AAA or indie game spaces.
- Experience building games with 3D engine
- Experience coordinating and collaborating with a diverse set of internal stakeholders.
Nice-to-have Skills
- Experience in developing AR or VR games
- Experience working on live service games
- General design knowledge across various specializations such as level design, system design, economy design, or combat design.
Years of Experience:
- 10+ years of experience or a minimum of 2 shipped titles in AAA or indie game spaces, as well as experience using 3D engines such as Unreal or Unity.
Degrees/Certifications Required:
- A portfolio showcasing the candidate's game design skills.