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Artificial Core
Artificial Core

Technical Game Designer MMO RPG

Location

Remote restrictions apply
See all remote locations

Salary Estimate

N/AIconOpenNewWindows

Seniority

N/A

Tech stacks

Game Engine Development
Game Design
Wireframing/prototyping
+15

Contract role
8 days ago
Apply now

About us

Artificial Core is a developer and publisher of Corepunk.

Corepunk is one of the most anticipated MMO RPG's right now. Our motto - Good enough is not enough.

Early Access Trailer

Official Announcement Trailer

Corepunk Gameplay: Professions

"The Corepunk Update We've All Been Waiting For"

Headquartered in Amsterdam with locations in Kyiv and Athens, we're collaborating with studios and talent all over the world.

Corepunk Team

About the job

We’re looking for a Technical Game Designer who will help us to create new game mechanics and balance them in the project.

Developing MMO games is very challenging. In our view it is as much rewarding. We want to find someone who shares our passion for challenge and excellence to enjoy this path together.

Responsibilities

  • Work with modern LLMs (such as Opus 4.6, Gemini, etc.)
  • Design and build multi-agent systems and workflows
  • Develop and improve existing LLM-based pipelines
  • Work with custom Visual Scripting tools
  • Develop and prototype game mechanics
  • Support already implemented game mechanics on all stages of the development process (prototyping, polishing)
  • Close cooperation with the development team

Requirements

  • Experience working with modern LLM tools (Claude Code, Cursor, Open Claw)
  • Experience building production pipelines using LLM tools
  • Experience working with multi-agent / swarm systems
  • CV must include examples of such pipelines, including token usage
  • Experience with Visual Scripting tools (e.g. Unreal Engine Blueprints)
  • Avid MMO player
  • Technical degree or solid knowledge of mathematics
  • Skills and willingness to balance game process and to improve your design
  • Solid knowledge of Google Sheets, Notion
  • Prior experience working with bug tracking systems (Jira, Trello, Asana)
  • Passion for games and playing them

Will be a plus

  • Prior work experience in level design
  • Basic knowledge of scripting or programming
  • Prior experience working with game editors/engines (Unreal, Unity)
  • DnD board games experience or similar

We’d be happy to see you with us 😉

About Artificial Core

🔗Website
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