[MEP Team] 2D Game Animator - Freelance/contractor (Hybrid)
Ho Chi Minh City, Vietnam
MEP – Product /
Full-time /
Remote
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Location: Remote
Team: Game Development – Music & Non-Music Titles
Job Type: Freelance or Full-time Contractor (Negotiable)
Salary/Rate: Negotiable
We are a fast-growing game studio passionate about building high-quality, fun, and creative experiences. Our team is working on a portfolio of both music and non-music games, aiming to bring unique gameplay and strong visual identity to players worldwide.
WHAT YOU’LL DO
- Character Animation: Create lively, expressive, and stylized animations that enhance gameplay rhythm and synchronize with music beats to amplify the player’s musical experience.
- UI Animation: Animate interface elements such as buttons, menus, and transitions to make the game feel more dynamic and polished.
- Implementation Collaboration: Work closely with developers and designers to ensure animations integrate smoothly into the game engine.
- Optimization: Ensure all animations are performance-friendly while maintaining visual quality.
- Concept Support: Collaborate with artists and designers to test animation styles and propose creative improvements for gameplay feel.
QUALIFICATIONS
- Strong understanding of timing, spacing, weight, and appeal in animation.
- Proficiency with animation tools such as Spine, After Effects, Live2D, or Unity Animator.
- Experience with character rigging and 2D skeletal animation systems.
- Ability to create stylized and expressive animations that fit different art directions (casual, stylized, rhythm-based).
- Good communication and teamwork skills to work effectively with designers and programmers.
- Understanding of mobile performance constraints and optimization techniques.
- Eagerness to learn, openness to feedback, and strong sense of ownership.
- Genuine passion for games — you enjoy playing, observing, and learning from them.
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