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Arc Exclusive
Arc Exclusive

Unity Gameplay Developer - Part-time - EMEA

Location

Remote restrictions apply
See all remote locations

Hourly rate

Hourly rate

Min. experience

5+ years

Hours per week

20 hours

Duration

24 weeks

Required skills

GitUnityC#

Freelance job
Posted 2 days ago
Apply now
Actively recruiting / 26 applicants

We’re here to help you

Sole is in direct contact with the company and can answer any questions you may have. Email

SoleSole, Recruiter

About the company

Do Not Disturb Games is pushing our first title, “Crucible of Ascension,” toward a playable milestone and need a Unity-savvy gameplay programmer to make it happen. The game blends real-time arena combat with a deck-building layer, so every card you play must feel snappy, balanced, and deadly in the thick of battle.

Required

  • Strong experience with **Unity and C#
  • Experience implementing gameplay systems such as abilities, combat mechanics, or character controllers
  • Strong understanding of performance optimization and debugging
  • Familiarity with ScriptableObject-driven architecture
  • Experience working in collaborative Git workflows
  • Ability to work independently and iterate quickly in a startup environment

Nice to Have

  • Experience building real-time multiplayer gameplay
  • Experience with ability systems or card-based mechanics
  • Knowledge of animation systems and input handling in Unity
  • Shipped or contributed to a commercial game or playable prototype

Please note that client would like to have clear estimation of hours per task.

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