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Arc Exclusive
Arc Exclusive

Unity Developer for Gamified Language App (Unity, React Native) - Part-time - Worldwide

Location

Remote anywhere

Hourly rate

Hourly rate

Min. experience

3 - 5 years

Hours per week

20 hours

Duration

8 weeks

Required skills

UnityReact Native

Freelance job
Posted a day ago
Apply now
Actively recruiting / 13 applicants

We’re here to help you

Wilson Bittencourt is in direct contact with the company and can answer any questions you may have. Email

Wilson BittencourtWilson Bittencourt, Recruiter

Role Overview
Join our team to help develop an innovative, gamified language-learning app. We’re seeking a skilled Unity developer to build a modular 2D, physics-based racing mini-game that will be a key feature within our React Native mobile app. The mini-game will reinforce learning through fun, fast-paced competition—where user performance is tied directly to language accuracy and speed.

I’m especially interested in developers who have games currently live on the App Store or Google Play that I can download and test, as that helps me better evaluate real-world performance and polish.

Responsibilities

  • Build a 2D racing-style mini-game using Unity (C#) with physics-based mechanics, designed to integrate cleanly into a React Native app
  • Ensure the game is modular, maintainable, and optimized for embedding as a contained feature
  • Write clean, scalable, and well-documented code to support future feature expansion and team handoffs
  • Collaborate with designers and other developers to ensure consistent look, feel, and performance across platforms
  • Prioritize performance and responsiveness, aiming for low-latency, smooth gameplay across a variety of mobile devices

Required Skills

  • Proficiency in Unity (C#) for 2D mobile game development
  • Experience with physics-based gameplay mechanics, especially in racing or reflex-based games
  • Ability to build modular architecture suitable for hybrid app integration (e.g., React Native)
  • Deep understanding of mobile optimization techniques (object pooling, draw call batching, sprite atlases, memory management)
  • Clear communication and documentation practices to support future team scaling

Nice to Have

  • Live games published on the App Store or Google Play that demonstrate racing or real-time gameplay
  • Experience embedding Unity games into hybrid frameworks like React Native
  • Familiarity with gamification or educational games
  • System design experience for real-time or multiplayer interactions
  • Comfort working in early-stage, fast-moving startup environments

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