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Arc Exclusive
Arc Exclusive

Intermediate 3D Animation Designer (Blender/Unreal Engine 5/Maya) - FT Freelance - Worldwide

Location

Remote anywhere

Hourly rate

Hourly rate

Min. experience

3 - 5 years

Hours per week

40 hours

Duration

2 weeks

Required skills

Unreal Engine 53D animation

Freelance job
Posted 4 months ago
Apply now
Actively recruiting / 34 applicants

We’re here to help you

Sole is in direct contact with the company and can answer any questions you may have. Email

SoleSole, Recruiter

Role Overview

We are seeking a skilled Animator to create a series of 15-20 dynamic animations for a stylized horse character within a game developed in Unreal Engine 5. Your work will be pivotal in bringing a lifelike and playful presence to the horse character, contributing to a gaming experience reminiscent of the style seen in Crash Bandicoot 4.

Responsibilities

  • Rig the horse model to prepare it for animation, ensuring versatile movement capabilities.
  • Develop a range of animations including Walk, Run, Trot, Jump, Stumble, Win Expression, and Lose Expression, among others.
  • Import and integrate the created animations into Unreal Engine 5, ensuring they meet technical requirements and perform seamlessly within the game's environment.
  • Ensure the animations are expressive and convey the playful nature of the horse while maintaining realistic equine characteristics.
  • Implement facial animations to enhance the character's expressiveness and engagement.

Required Skills

  • Proven experience in character rigging and animation, particularly using Unreal Engine 5.
  • Ability to create emotive and playful animations that align with a stylized artistic direction.
  • Strong understanding of horse anatomy and movement to ensure realistic animation.
  • Proficiency in facial animation techniques to enhance character expressions.

Nice to Have

  • Familiarity with the animation style and mechanics of games similar to Crash Bandicoot 4.
  • Experience in working with stylized character designs in a gaming context.

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