Actively recruiting / 23 applicants
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Juliana Torrisi, RecruiterAbout the Company
We are on a mission to push the boundaries of audio production through AI-enhanced software tools. Backed by a fast-growing global user base, we're now expanding our core team to support new product development and innovation.
Role Overview
We are hiring three C++ Frontend Engineers to work on high-performance, professional-grade audio products. You will focus on building frontend interfaces in C++, with a strong emphasis on performance, user experience, and cross-platform delivery.
You’ll work closely with our product and design teams to implement intuitive, visually compelling UIs that enable musicians, producers, and engineers to bring their ideas to life.
Key Responsibilities
- Develop and refine frontend interfaces for desktop audio applications and plugins
- Build performant, cross-platform UI components in C++
- Work within or adapt to frameworks such as JUCE or similar C++ GUI libraries
- Implement new features and iterate on existing ones in collaboration with product and QA teams
- Deliver well-documented, maintainable, and scalable code
Required Qualifications
- 3+ years of experience in C++ software development, with a focus on frontend/UI work
- Strong understanding of modern C++ and UI development best practices
- Ability to quickly adapt to new frameworks (e.g., JUCE or similar toolkits)
- Strong debugging and performance optimization skills
- Experience working in collaborative, remote engineering teams
- Proficient in English (enough for video calls and async team communication)
Nice to Have
- Experience with JUCE framework or other C++ UI libraries used in audio software
- Familiarity with audio plugin architectures (VST, AU, AAX, etc.)
- Background in music production or use of digital audio tools
- Side projects or open-source contributions that demonstrate frontend or audio-related work
- Experience in startup or research-driven environment