We don’t rely on our status, especially if we have the authority to make decisions. We always assume good intent and stay true to our cause. We listen hard and stay grounded. We own our mistakes and work together to do what’s needed to fix them.
We’re determined to achieve extraordinary things and we expect to succeed. We ask ‘how’, not ‘if’, because it’s only by aiming for the impossible that we’ll discover and extend the limits of the possible.
Improbable launched its latest technology, Project Morpheus, last year, driving the growth of the company’s business and product development and leading to “a pretty dramatic shift in our commercial progress” for developing the Metaverse, Narula said.
Oct 5, 2022 | xrtoday.comImprobable, the UK-based metaverse technology company, is reportedly set to raise $100M in a new funding round from blockchain technology company Elrond, at a valuation of $3B.
Oct 4, 2022 | techfundingnews.comFive years ago, Improbable landed a $502 million funding round, also led by SoftBank with participation from Andreessen Horowitz and Horizons Ventures.
Jan 1, 2022 | ledgerinsights.comImprobable launched Morpheus last year, a product allowing more than 10,000 players to be in a virtual space together — a significant hike from the 100-person limit on “Fortnite.”
Jan 1, 2022 | frontofficesports.comImprobable, recognized for its large-scale simulation platforms developed for governments and defense systems, has raised $150M in a funding round led by a16z and Softbank.
Jan 1, 2022 | egamers.ioImprobable now intends to establish and develop M2 (or "MSquared"), a network of interoperable Web3 metaverses powered by its Morpheus technology.
Jan 1, 2022 | gamedeveloper.comYuga Labs has partnered with gaming studios Animoca Brands and Improbable on its project, with Improbable sharing the following via a blog post.
Jan 1, 2022 | nftnewstoday.comIn partnership with Improbable, the metaverse technology company, Yuga Labs aims to create a MetaRPG universe where the players own the world, where any NFT can become a playable character, and thousands of people can play together at the same time.
Jan 1, 2022 | improbable.ioImprobable Ltd. has partnered with Herman and the team throughout Improbable’s evolution and are thrilled to support them in building another foundational element of the metaverse.”
Jan 1, 2022 | improbable.ioEarlier this month, on 7 April, Improbable announced new entity M² (MSquared), an internet of metaverses – and raised US$150m to establish and develop it.
Jan 1, 2022 | improbable.io